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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 01:36:51 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 01:36:51 +0200 |
commit | 7014979bffdc08187c8b91c8aefcb0a862a85187 (patch) | |
tree | fd22d73a2485bda09caac3d948f752bca7e380c3 /source/Server.cpp | |
parent | Bugfix Update [SEE DESC} (diff) | |
parent | Fixed LuaWindow destructor causing a crash. (diff) | |
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Diffstat (limited to 'source/Server.cpp')
-rw-r--r-- | source/Server.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/Server.cpp b/source/Server.cpp index fad562973..c43ee83d2 100644 --- a/source/Server.cpp +++ b/source/Server.cpp @@ -355,8 +355,13 @@ bool cServer::Tick(float a_Dt) m_PlayerCount += PlayerCountDiff; } + // Send the tick to the plugins, as well as let the plugin manager reload, if asked to (issue #102): + cPluginManager::Get()->Tick(a_Dt); + + // Let the Root process all the queued commands: cRoot::Get()->TickCommands(); + // Tick all clients not yet assigned to a world: TickClients(a_Dt); if (!m_bRestarting) |