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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 14:39:20 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 14:39:20 +0100 |
commit | 619ec8b247e71a194035fe6dadb2f414a727eaec (patch) | |
tree | 7e1b03afb1d4d4000ea9c059c91b62b66bf0c305 /source/Simulator/ClassicFluidSimulator.h | |
parent | Simulators now have direct access to the cChunk object in the WakeUp() call (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Simulator/ClassicFluidSimulator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Simulator/ClassicFluidSimulator.h b/source/Simulator/ClassicFluidSimulator.h index 95dfd9e4a..330946bff 100644 --- a/source/Simulator/ClassicFluidSimulator.h +++ b/source/Simulator/ClassicFluidSimulator.h @@ -19,7 +19,7 @@ class cClassicFluidSimulator : public cFluidSimulator
{
public:
- cClassicFluidSimulator(cWorld * a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, NIBBLETYPE a_MaxHeight, NIBBLETYPE a_Falloff);
+ cClassicFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, NIBBLETYPE a_MaxHeight, NIBBLETYPE a_Falloff);
~cClassicFluidSimulator();
// cSimulator overrides:
|