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authorSamuel Barney <samjbarney@gmail.com>2013-10-02 01:48:06 +0200
committerSamuel Barney <samjbarney@gmail.com>2013-10-02 01:48:06 +0200
commit523c6b4b94a7b52ffa588f7448a0b1e4e6371517 (patch)
tree5b31bf8e5b46e7e2520ba6bfb94fe899226b58e1 /source/Simulator/FireSimulator.cpp
parentAdded glass pane as transparent. Removed excess g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE]. (diff)
parentMerge pull request #193 from tigerw/bugfixes (diff)
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Diffstat (limited to 'source/Simulator/FireSimulator.cpp')
-rw-r--r--source/Simulator/FireSimulator.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp
index 587f45306..da1dc8d15 100644
--- a/source/Simulator/FireSimulator.cpp
+++ b/source/Simulator/FireSimulator.cpp
@@ -234,10 +234,6 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
return m_BurnStepTimeFuel;
}
}
- if ((a_RelY < cChunkDef::Height - 1) && IsFuel(a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ)))
- {
- return m_BurnStepTimeFuel;
- }
for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
{
@@ -251,7 +247,23 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
}
}
} // for i - gCrossCoords[]
- return m_BurnStepTimeNonfuel;
+
+ if ((a_RelY > 0) && (a_RelY < cChunkDef::Height - 1))
+ {
+ // Checked through everything, nothing was flammable
+ // If block below isn't solid, we can't have fire, otherwise, we have non-fueled fire
+ BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
+ if (g_BlockIsSolid[BlockBelow])
+ {
+ return m_BurnStepTimeNonfuel;
+ }
+ else
+ {
+ // SetBlock just to make sure fire doesn't spawn
+ a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
+ return 0;
+ }
+ }
}