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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-25 09:18:52 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-25 09:18:52 +0200
commita4a418a679f1ac760a8763edd856f0178cfc6dde (patch)
tree85300ca3a2b3a942998a0c864ae90894857ebf5f /source/StructGen.h
parentFixed output directory structure in the "Release profiled" configuration (diff)
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Diffstat (limited to '')
-rw-r--r--source/StructGen.h122
1 files changed, 122 insertions, 0 deletions
diff --git a/source/StructGen.h b/source/StructGen.h
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--- /dev/null
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+
+// StructGen.h
+
+/* Interfaces to the various structure generators:
+ - cStructGenTrees
+ - cStructGenMarbleCaves
+ - cStructGenOres
+*/
+
+
+
+
+
+#pragma once
+
+#include "cChunkGenerator.h"
+#include "cNoise.h"
+
+
+
+
+
+class cStructGenTrees :
+ public cStructureGen
+{
+public:
+ cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) :
+ m_Seed(a_Seed),
+ m_Noise(a_Seed),
+ m_BiomeGen(a_BiomeGen),
+ m_HeightGen(a_HeightGen),
+ m_CompositionGen(a_CompositionGen)
+ {}
+
+protected:
+
+ int m_Seed;
+ cNoise m_Noise;
+ cBiomeGen * m_BiomeGen;
+ cTerrainHeightGen * m_HeightGen;
+ cTerrainCompositionGen * m_CompositionGen;
+
+ void GenerateSingleTree(
+ int a_ChunkX, int a_ChunkZ, int a_Seq,
+ cChunkDef::BlockTypes & a_BlockTypes,
+ cChunkDef::BlockNibbles & a_BlockMetas,
+ const cChunkDef::HeightMap & a_Height,
+ const cChunkDef::BiomeMap & a_Biomes,
+ sSetBlockVector & a_Blocks
+ ) ;
+
+ int GetNumTrees(
+ int a_ChunkX, int a_ChunkZ,
+ const cChunkDef::BiomeMap & a_Biomes
+ );
+
+ // cStructureGen override:
+ virtual void GenStructures(
+ int a_ChunkX, int a_ChunkZ,
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::BlockNibbles & a_BlockMetas, // Block meta to read and change
+ cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
+ cEntityList & a_Entities, // Entities may be added or deleted
+ cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
+ ) override;
+} ;
+
+
+
+
+
+class cStructGenMarbleCaves :
+ public cStructureGen
+{
+public:
+ cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {}
+
+protected:
+
+ int m_Seed;
+
+ // cStructureGen override:
+ virtual void GenStructures(
+ int a_ChunkX, int a_ChunkZ,
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
+ cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
+ cEntityList & a_Entities, // Entities may be added or deleted
+ cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
+ ) override;
+} ;
+
+
+
+
+
+class cStructGenOreNests :
+ public cStructureGen
+{
+public:
+ cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
+
+protected:
+ cNoise m_Noise;
+ int m_Seed;
+
+ // cStructureGen override:
+ virtual void GenStructures(
+ int a_ChunkX, int a_ChunkZ,
+ cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
+ cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
+ cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
+ cEntityList & a_Entities, // Entities may be added or deleted
+ cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
+ ) override;
+
+ void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
+} ;
+
+
+
+