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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-21 22:50:34 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-21 22:50:34 +0200
commit50c6a660922410e9c010583f597ee3f011f43226 (patch)
treec3a53b70f7ff1d390d7469b739b2f4afaafa9f8f /source/UI/SlotArea.h
parentUI: Added shift-click support to most slot areas, except crafting. (diff)
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Diffstat (limited to 'source/UI/SlotArea.h')
-rw-r--r--source/UI/SlotArea.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h
index 0f3182036..79f95c5d5 100644
--- a/source/UI/SlotArea.h
+++ b/source/UI/SlotArea.h
@@ -197,7 +197,10 @@ protected:
cRecipeMap m_Recipes;
/// Handles a click in the result slot. Crafts using the current recipe, if possible
- void ClickedResult(cPlayer & a_Player, bool a_IsShiftPressed);
+ void ClickedResult(cPlayer & a_Player);
+
+ /// Handles a shift-click in the result slot. Crafts using the current recipe until it changes or no more space for result.
+ void ShiftClickedResult(cPlayer & a_Player);
/// Updates the current recipe and result slot based on the ingredients currently in the crafting grid of the specified player
void UpdateRecipe(cPlayer & a_Player);