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author | madmaxoft <github@xoft.cz> | 2013-08-03 20:26:50 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-03 20:26:50 +0200 |
commit | 4f26f11dc77ab032feec8c746fc6ddaa1ea44057 (patch) | |
tree | 19a62e06c11061af47273e8c9d159f38f5f2cc58 /source/World.h | |
parent | Removed the unused BlockY parameter from cChunkDef::BlockToChunk() (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/World.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/World.h b/source/World.h index 9de00ceec..52d634769 100644 --- a/source/World.h +++ b/source/World.h @@ -404,6 +404,9 @@ public: /// a_Player is using block entity at [x, y, z], handle that: void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } + + /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback + bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback); void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, char a_SaplingMeta); // tolua_export |