summaryrefslogtreecommitdiffstats
path: root/source/World.h
diff options
context:
space:
mode:
authorSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
committerSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
commitd7a490a99205d69abce52c77854fafee52b4e82b (patch)
tree92e68ff622fc89bd94e11c7ed7fc548ed3129047 /source/World.h
parentGot spiders and other mobs respecting night and day for spawning (diff)
parentProtoProxy: Implemented 1.7.2 status request / response / ping. (diff)
downloadcuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar.gz
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar.bz2
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar.lz
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar.xz
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.tar.zst
cuberite-d7a490a99205d69abce52c77854fafee52b4e82b.zip
Diffstat (limited to '')
-rw-r--r--source/World.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/World.h b/source/World.h
index a91007b17..f174a1c2c 100644
--- a/source/World.h
+++ b/source/World.h
@@ -348,10 +348,10 @@ public:
// tolua_begin
/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
+ void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false);
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
- void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
+ void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
/// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);