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author | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
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committer | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
commit | c7fa610be3b6e072d3da4611f6de72390ebbf446 (patch) | |
tree | eaa1e1d08d9136c78228ec067f4d41b1d33ef320 /source/cChunk.h | |
parent | - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cChunk.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cChunk.h b/source/cChunk.h index b794f4153..5bb64697d 100644 --- a/source/cChunk.h +++ b/source/cChunk.h @@ -82,7 +82,7 @@ public: void AddTickBlockEntity( cFurnaceEntity* a_Entity );
void RemoveTickBlockEntity( cFurnaceEntity* a_Entity );
- inline static unsigned int cChunk::MakeIndex(int x, int y, int z )
+ inline static unsigned int MakeIndex(int x, int y, int z )
{
if( x < 16 && x > -1 && y < 128 && y > -1 && z < 16 && z > -1 )
return y + (z * 128) + (x * 128 * 16);
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