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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-02 22:44:15 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-02 22:44:15 +0200
commita7c87e92ce35092f3abd1ea59ba15ea7cb369343 (patch)
treef694bc5f18b2d04f40cf3902c96a5c1862216760 /source/cChunkGenerator.h
parentClientHandle dumps the contents of all packets in the queue if the packet queue gets overloaded to the point of client-kicking. Use this to debug FS #197. (diff)
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-rw-r--r--source/cChunkGenerator.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cChunkGenerator.h b/source/cChunkGenerator.h
index 0cf11b74c..126d94fb8 100644
--- a/source/cChunkGenerator.h
+++ b/source/cChunkGenerator.h
@@ -93,6 +93,7 @@ public:
cChunkDef::BlockTypes & a_BlockTypes, // BlockTypes to be generated (the whole array gets initialized, even air)
cChunkDef::BlockNibbles & a_BlockMeta, // BlockMetas to be generated (the whole array gets initialized)
const cChunkDef::HeightMap & a_HeightMap, // The height map to fit
+ const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to
cEntityList & a_Entities, // Entitites may be generated along with the terrain
cBlockEntityList & a_BlockEntities // Block entitites may be generated (chests / furnaces / ...)
) = 0;