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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-16 10:35:07 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-16 10:35:07 +0200
commitada984facf47465b7a081eaf75d5541110c12f60 (patch)
treeebf09e32018e76a20df35e49965e15f8235cd6e2 /source/cChunkMap.h
parentLua binding for cVine fixed (diff)
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Diffstat (limited to 'source/cChunkMap.h')
-rw-r--r--source/cChunkMap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 1d90c6aaa..df5cb5814 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -21,6 +21,7 @@ class cPlayer;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
+typedef cItemCallback<cEntity> cEntityCallback;
@@ -126,6 +127,9 @@ public:
/// Removes the entity from the chunk specified
void RemoveEntityFromChunk(cEntity * a_Entity, int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true
+ bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
+
/// Touches the chunk, causing it to be loaded or generated
void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);