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author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-26 01:46:01 +0200 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-26 01:46:01 +0200 |
commit | a26a0e3825bb337a4be0f0c7f171e4cbd450bded (patch) | |
tree | c9c188bb5895275ec6814df5897c1097e404fac0 /source/cEnderman.h | |
parent | Using SSE instructions for noise (terrain generation) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cEnderman.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/source/cEnderman.h b/source/cEnderman.h new file mode 100644 index 000000000..56d3f87bd --- /dev/null +++ b/source/cEnderman.h @@ -0,0 +1,22 @@ +#pragma once
+
+#include "cMonster.h"
+
+class cEnderman : public cMonster
+{
+public:
+ cEnderman();
+ ~cEnderman(); + + virtual bool IsA( const char* a_EntityType );
+ virtual void GetMonsterConfig(const char* pm_name);
+
+ virtual void Tick(float a_Dt);
+ virtual void KilledBy( cEntity* a_Killer );
+ virtual void InStateIdle(float a_Dt);
+ virtual void InStateChasing(float a_Dt);
+ virtual void InStateEscaping(float a_Dt);
+ //float m_ChaseTime;
+protected:
+ float m_ChaseTime;
+}; |