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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-30 23:48:38 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-30 23:48:38 +0100 |
commit | f4583fda98b578966969db7d94a0bae3c87b0c80 (patch) | |
tree | 7edca3f33014046fa95a330a8809497d4fa52e3d /source/cFileFormatUpdater.cpp | |
parent | Fixed a problem in cCSLock (sorry); reverted cChunk (diff) | |
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Diffstat (limited to 'source/cFileFormatUpdater.cpp')
-rw-r--r-- | source/cFileFormatUpdater.cpp | 73 |
1 files changed, 41 insertions, 32 deletions
diff --git a/source/cFileFormatUpdater.cpp b/source/cFileFormatUpdater.cpp index e95a66095..e117c8075 100644 --- a/source/cFileFormatUpdater.cpp +++ b/source/cFileFormatUpdater.cpp @@ -33,6 +33,17 @@ void cFileFormatUpdater::UpdatePlayersOfWorld( const char* a_WorldName ) }
}
+
+
+
+
+#define READ(File, Var) \
+ if (File.Read(&Var, sizeof(Var)) != sizeof(Var)) \
+ { \
+ LOGERROR("ERROR READING \"%s\" FROM FILE \"%s\"", #Var, a_FileName); \
+ return; \
+ }
+
// Converts player binary files to human readable JSON
void cFileFormatUpdater::PlayerBINtoJSON( const char* a_FileName )
{
@@ -43,33 +54,30 @@ void cFileFormatUpdater::PlayerBINtoJSON( const char* a_FileName ) const unsigned int NumInventorySlots = 45; // At this time the player inventory has/had 45 slots
cItem IventoryItems[ NumInventorySlots ];
- FILE* f;
-#ifdef _WIN32
- if( fopen_s(&f, a_FileName, "rb" ) == 0 ) // no error
-#else
- if( (f = fopen(a_FileName, "rb" ) ) != 0 ) // no error
-#endif
+ cFile f;
+ if (!f.Open(a_FileName, cFile::fmRead))
{
- // First read player position, rotation and health
- if( fread( &PlayerPos.x, sizeof(double), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerPos.y, sizeof(double), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerPos.z, sizeof(double), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerRot.x, sizeof(float), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerRot.y, sizeof(float), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerRot.z, sizeof(float), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
- if( fread( &PlayerHealth, sizeof(short), 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", a_FileName); fclose(f); return; }
+ return;
+ }
+ // First read player position, rotation and health
+ READ(f, PlayerPos.x);
+ READ(f, PlayerPos.y);
+ READ(f, PlayerPos.z);
+ READ(f, PlayerRot.x);
+ READ(f, PlayerRot.y);
+ READ(f, PlayerRot.z);
+ READ(f, PlayerHealth);
- for(unsigned int i = 0; i < NumInventorySlots; i++)
- {
- cItem & Item = IventoryItems[i];
- if( fread( &Item.m_ItemID, sizeof(Item.m_ItemID), 1, f) != 1 ) { LOGERROR("ERROR READING INVENTORY FROM FILE"); return; }
- if( fread( &Item.m_ItemCount, sizeof(Item.m_ItemCount), 1, f) != 1 ) { LOGERROR("ERROR READING INVENTORY FROM FILE"); return; }
- if( fread( &Item.m_ItemHealth, sizeof(Item.m_ItemHealth), 1, f)!= 1 ) { LOGERROR("ERROR READING INVENTORY FROM FILE"); return; }
- }
- fclose(f);
+ for(unsigned int i = 0; i < NumInventorySlots; i++)
+ {
+ cItem & Item = IventoryItems[i];
+ READ(f, Item.m_ItemID);
+ READ(f, Item.m_ItemCount);
+ READ(f, Item.m_ItemHealth);
}
+ f.Close();
// Loaded all the data, now create the JSON data
Json::Value JSON_PlayerPosition;
@@ -105,24 +113,25 @@ void cFileFormatUpdater::PlayerBINtoJSON( const char* a_FileName ) std::string FileNameJson = FileNameWithoutExt + ".json";
// Write to file
-#ifdef _WIN32
- if( fopen_s(&f, FileNameJson.c_str(), "wb" ) == 0 ) // no error
-#else
- if( (f = fopen(FileNameJson.c_str(), "wb" ) ) != 0 ) // no error
-#endif
+ if (!f.Open(FileNameJson.c_str(), cFile::fmWrite))
{
- if( fwrite( JsonData.c_str(), JsonData.size(), 1, f ) != 1 ) { LOGERROR("ERROR WRITING PLAYER JSON TO FILE %s", FileNameJson.c_str() ); return; }
- fclose( f );
+ return;
+ }
+ if (f.Write(JsonData.c_str(), JsonData.size()) != JsonData.size())
+ {
+ LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", FileNameJson.c_str());
+ return;
}
+ f.Close();
// Delete old format file, only do this when conversion has succeeded
- if( std::remove( a_FileName ) != 0 )
+ if (std::remove(a_FileName) != 0)
{
- LOGERROR("COULD NOT DELETE FILE %s", a_FileName );
+ LOGERROR("COULD NOT DELETE old format file \"%s\"", a_FileName);
return;
}
- LOGINFO("Successfully converted binary to Json %s", FileNameJson.c_str() );
+ LOGINFO("Successfully converted binary to Json \"%s\"", FileNameJson.c_str() );
}
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