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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-24 00:09:57 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-24 00:09:57 +0200 |
commit | ecfe6ab65bd1fc2c7f5733fe6ef4e6ddaac44a26 (patch) | |
tree | 898e37fe747f0fdcefeb88f833557fd45db3347c /source/cMonsterConfig.cpp | |
parent | Source files cleanup: ChunkDataSerializer is Protocol-related (diff) | |
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Diffstat (limited to 'source/cMonsterConfig.cpp')
-rw-r--r-- | source/cMonsterConfig.cpp | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/source/cMonsterConfig.cpp b/source/cMonsterConfig.cpp deleted file mode 100644 index c399902c3..000000000 --- a/source/cMonsterConfig.cpp +++ /dev/null @@ -1,114 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cMonsterConfig.h" -#include "Mobs/Monster.h" -#include "../iniFile/iniFile.h" -//#include <cstdio> - - - - - -struct cMonsterConfig::sAttributesStruct -{ - AString m_name; - float m_SightDistance; - float m_AttackDamage; - float m_AttackRange; - float m_AttackRate; - int m_MaxHealth; -}; - - - - - -struct cMonsterConfig::sMonsterConfigState -{ - AString MonsterTypes; - std::list< sAttributesStruct > AttributesList; -}; - - - - - -cMonsterConfig::cMonsterConfig(void) - : m_pState( new sMonsterConfigState ) -{ - Initialize(); -} - - - - - -cMonsterConfig::~cMonsterConfig() { - delete m_pState; -} - - - - - -void cMonsterConfig::Initialize() { - - sAttributesStruct Attributes; - cIniFile SettingsIniFile("settings.ini"); - cIniFile MonstersIniFile("monsters.ini"); - - if (!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) - { - LOGWARNING("cMonsterConfig: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n"); - return; - } - - m_pState->MonsterTypes = SettingsIniFile.GetValue("Monsters","Types",""); - - if ( m_pState->MonsterTypes.empty() ) - { - LOGWARNING("cMonsterConfig: No Monster types listed in config file, using default attributes \n"); - return; - } - - AStringVector SplitList = StringSplit(m_pState->MonsterTypes,","); - for (unsigned int i = 0; i < SplitList.size(); ++i) - { - if (!SplitList[i].empty()) - { - Attributes.m_name = SplitList[i].c_str(); - Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackDamage", 0); - Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRange", 0); - Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "SightDistance", 0); - Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRate", 0); - Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(), "MaxHealth", 0); - m_pState->AttributesList.push_front(Attributes); - } - } // for i - SplitList[] -} - - - - - -void cMonsterConfig::AssignAttributes(cMonster *m, const char* n) -{ - std::list<sAttributesStruct>::const_iterator itr; - for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) - { - if(itr->m_name.compare(n) == 0) - { - m->SetAttackDamage (itr->m_AttackDamage); - m->SetAttackRange (itr->m_AttackRange); - m->SetSightDistance(itr->m_SightDistance); - m->SetAttackRate ((int)itr->m_AttackRate); - m->SetMaxHealth ((short)itr->m_MaxHealth); - } - } // for itr - m_pState->AttributesList[] -} - - - - - |