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authormtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 03:35:49 +0100
committermtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 03:35:49 +0100
commita85ea1c9accd439bb8a805253979b93e7c8fe6fe (patch)
tree82630f92662eafe869cbdfabb928c0d6318da991 /source/cPlayer.cpp
parentMade some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed (diff)
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Diffstat (limited to '')
-rw-r--r--source/cPlayer.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/cPlayer.cpp b/source/cPlayer.cpp
index fd7a09a6b..e8bdeb4ff 100644
--- a/source/cPlayer.cpp
+++ b/source/cPlayer.cpp
@@ -239,11 +239,8 @@ void cPlayer::Tick(float a_Dt)
for( cWorld::PlayerList::iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr )
{
if ((*itr) && (*itr)->GetClientHandle() && !((*itr)->GetClientHandle()->IsDestroyed())) {
- cPacket_PlayerListItem PlayerList;
- PlayerList.m_PlayerName = GetColor() + GetName();
- PlayerList.m_Online = true;
- PlayerList.m_Ping = (short)5;
- (*itr)->GetClientHandle()->Send( PlayerList );
+ cPacket_PlayerListItem *PlayerList = new cPacket_PlayerListItem(GetColor() + GetName(), true, (*itr)->GetClientHandle()->GetPing());
+ (*itr)->GetClientHandle()->Send( *PlayerList );
}
}