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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-24 09:58:26 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-24 09:58:26 +0200 |
commit | e92b9e7ecbdf2918aab59d4eeb7bb5966430b264 (patch) | |
tree | 1a998d44e5faab91c54ea8517dd9fa02b3732ef7 /source/cPlayer.h | |
parent | Added plugin name to deprecation messages (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cPlayer.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/source/cPlayer.h b/source/cPlayer.h index ba8e15880..91aa9c831 100644 --- a/source/cPlayer.h +++ b/source/cPlayer.h @@ -31,7 +31,8 @@ public: virtual void Initialize( cWorld* a_World ); //tolua_export - virtual cPacket * GetSpawnPacket(void) const override; + virtual void SpawnOn(cClientHandle & a_Client) override; + virtual void Tick(float a_Dt) override; void SetTouchGround( bool a_bTouchGround ); @@ -42,11 +43,14 @@ public: inline bool GetFlying() { return m_bTouchGround; } //tolua_export inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export inline const double GetStance(void) const { return m_Pos.y + 1.62; } //tolua_export // TODO: Proper stance when crouching etc. - inline cInventory & GetInventory() { if(GetGameMode() == eGameMode_Survival) return *m_Inventory; else return *m_CreativeInventory; } //tolua_export + inline cInventory & GetInventory(void) { if (GetGameMode() == eGameMode_Survival) return *m_Inventory; else return *m_CreativeInventory; } //tolua_export + inline const cInventory & GetInventory(void) const { if (GetGameMode() == eGameMode_Survival) return *m_Inventory; else return *m_CreativeInventory; } + + inline const cItem & GetEquippedItem(void) const {return GetInventory().GetEquippedItem(); } virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export - eGameMode GetGameMode() { return m_GameMode; } //tolua_export + eGameMode GetGameMode(void) const { return m_GameMode; } //tolua_export std::string GetIP() { return m_IP; } //tolua_export float GetLastBlockActionTime() { return m_LastBlockActionTime; } //tolua_export int GetLastBlockActionCnt() { return m_LastBlockActionCnt; } //tolua_export |