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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 11:56:28 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 11:56:28 +0200
commit2691e8daed826e944ca38f4787c77273edbf9404 (patch)
tree3f9fca349df2253c2c314abf2e0c22e8af7f9604 /source/cPlayer.h
parentAdded Core files to the VC2008 project (so that they can be opened from the IDE there, nothing more) (diff)
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-rw-r--r--source/cPlayer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cPlayer.h b/source/cPlayer.h
index 469d84701..a27070048 100644
--- a/source/cPlayer.h
+++ b/source/cPlayer.h
@@ -39,6 +39,7 @@ public:
double GetEyeHeight(); //tolua_export
Vector3d GetEyePosition(); //tolua_export
inline bool GetFlying() { return m_bTouchGround; } //tolua_export
+ inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
inline const double & GetStance() { return m_Stance; } //tolua_export
inline cInventory & GetInventory() { if(GetGameMode() == eGameMode_Survival) return *m_Inventory; else return *m_CreativeInventory; } //tolua_export