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author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-06 22:20:38 +0100 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-06 22:20:38 +0100 |
commit | 094456a1310853195b688b3fec740a9f5d6b54c7 (patch) | |
tree | 0a5bdbbf16623c937405d3984ae420adc555044b /source/cRedstone.h | |
parent | Redstone is now self aware. It's not quite as dumb as it used to be at any rate. Redstone wires have no range and understand they are supposed to stay on whenever there's an active torch touching it. (Need to add other power devices) (diff) | |
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Diffstat (limited to 'source/cRedstone.h')
-rw-r--r-- | source/cRedstone.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cRedstone.h b/source/cRedstone.h index 31af95e59..5735fb298 100644 --- a/source/cRedstone.h +++ b/source/cRedstone.h @@ -22,7 +22,7 @@ static char RepeaterRotationToMetaData( float a_Rotation ) }
-char LightRedstone( int, int, int, char );
+void LightRedstone( int, int, int );
void ChangeRedstoneTorch( int, int, int, bool );
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