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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 03:10:05 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 03:10:05 +0100 |
commit | 1e9af56a67ae3765291361d9bf01e9009cfb4dcc (patch) | |
tree | 65878a8c373ec163eed3439b7db0fc440810d95b /source/cSkeleton.cpp | |
parent | Fixed some things in Core to work for multiple worlds (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cSkeleton.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cSkeleton.cpp b/source/cSkeleton.cpp index ea1fd5a77..77a0984de 100644 --- a/source/cSkeleton.cpp +++ b/source/cSkeleton.cpp @@ -22,8 +22,8 @@ void cSkeleton::Tick(float a_Dt) //TODO Outsource
//TODO should do lightcheck, not daylight -> mobs in the dark donīt burn
- if (GetWorld()->GetWorldTime() < (12000 + 1000) ) { //if daylight
- m_EMMetaState = BURNING; // BURN, BABY, BURN! >:D
+ if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight
+ SetMetaData(BURNING); // BURN, BABY, BURN! >:D
}
}
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