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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 23:23:33 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 23:23:33 +0200 |
commit | 7abb5f7604bb9a0a716e89f3b27e330b016a38b9 (patch) | |
tree | 7ccaea302b953c239a0d60548b6f7bcaf72e6527 /source/cSocket.h | |
parent | Source files cleanup: Removed unused cBlockToPickup (diff) | |
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Diffstat (limited to 'source/cSocket.h')
-rw-r--r-- | source/cSocket.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/source/cSocket.h b/source/cSocket.h deleted file mode 100644 index f1c3f233c..000000000 --- a/source/cSocket.h +++ /dev/null @@ -1,79 +0,0 @@ - -#pragma once - - - - - -class cSocket -{ -public: -#ifdef _WIN32 - typedef SOCKET xSocket; -#else - typedef int xSocket; - static const int INVALID_SOCKET = -1; -#endif - - cSocket(void) : m_Socket(INVALID_SOCKET) {} - cSocket(xSocket a_Socket); - ~cSocket(); - - bool IsValid(void) const; - void CloseSocket(); - - operator xSocket() const; - xSocket GetSocket() const; - - bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } - - void SetSocket( xSocket a_Socket ); - - int SetReuseAddress(); - static int WSAStartup(); - - static AString GetErrorString( int a_ErrNo ); - static int GetLastError(); - static AString GetLastErrorString(void) - { - return GetErrorString(GetLastError()); - } - - static cSocket CreateSocket(); - - inline static bool IsSocketError( int a_ReturnedValue ) - { -#ifdef _WIN32 - return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0); -#else - return (a_ReturnedValue <= 0); -#endif - } - - struct SockAddr_In - { - short Family; - unsigned short Port; - unsigned long Address; - }; - - static const short ADDRESS_FAMILY_INTERNET = 2; - static const unsigned long INTERNET_ADDRESS_ANY = 0; - static unsigned long INTERNET_ADDRESS_LOCALHOST(void); // 127.0.0.1 represented in network byteorder; must be a function due to GCC :( - - int Bind( SockAddr_In& a_Address ); - int Listen( int a_Backlog ); - cSocket Accept(); - int Connect(SockAddr_In & a_Address); // Returns 0 on success, !0 on failure - int Connect(const AString & a_HostNameOrAddr, unsigned short a_Port); // Returns 0 on success, !0 on failure - int Receive( char* a_Buffer, unsigned int a_Length, unsigned int a_Flags ); - int Send (const char * a_Buffer, unsigned int a_Length); - - unsigned short GetPort(void) const; // Returns 0 on failure - - const AString & GetIPString(void) const { return m_IPString; } - -private: - xSocket m_Socket; - AString m_IPString; -};
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