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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-02 21:19:57 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-02 21:19:57 +0100
commitdada2bea27bbc0b5dec68e8089ce5b8c296baabd (patch)
treec87790fa9c5ce89bddb126c94a3a90fb13ce9478 /source/cWorld.h
parentFixed player spawn teleport postion. (diff)
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Diffstat (limited to 'source/cWorld.h')
-rw-r--r--source/cWorld.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cWorld.h b/source/cWorld.h
index 383ffaec3..10f73fae3 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -56,7 +56,6 @@ public:
cPlayer* GetPlayer( const char* a_PlayerName ); //tolua_export
void AddEntity( cEntity* a_Entity );
- void AddToRemoveEntityQueue( cEntity & a_Entity );
bool RemoveEntityFromChunk( cEntity & a_Entity, cChunk* a_CalledFrom = 0 );
EntityList & GetEntities();
@@ -129,6 +128,7 @@ private:
struct sWorldState;
sWorldState* m_pState;
+ void AddToRemoveEntityQueue( cEntity & a_Entity );
void RemoveEntity( cEntity* a_Entity );
void UnloadUnusedChunks();