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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-07-15 22:36:34 +0200
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-07-15 22:36:34 +0200
commit14dce238450b419a5df2aa171ee91981910463b0 (patch)
treeaca42ecae2e62c44847db375a2f7ae6823ed3e9e /source/items/ItemBucket.h
parentcThread uses AString instead of char * for name (fixed a warning) (diff)
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Diffstat (limited to '')
-rw-r--r--source/items/ItemBucket.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/source/items/ItemBucket.h b/source/items/ItemBucket.h
new file mode 100644
index 000000000..e223d47f1
--- /dev/null
+++ b/source/items/ItemBucket.h
@@ -0,0 +1,75 @@
+#pragma once
+
+#include "Item.h"
+#include "../cWorld.h"
+
+class cItemBucketHandler : public cItemHandler
+{
+public:
+ cItemBucketHandler(int a_ItemID)
+ : cItemHandler(a_ItemID)
+ {
+
+ }
+
+ virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir)
+ {
+ switch(m_ItemID)
+ {
+ case E_ITEM_BUCKET:
+ {
+ AddDirection(a_X, a_Y, a_Z, a_Dir);
+ BLOCKTYPE ClickedBlock = a_World->GetBlock(a_X, a_Y, a_Z);
+ LOG("Bucket Clicked BlockID: %d", ClickedBlock);
+ ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
+ switch (ClickedBlock)
+ {
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ NewItem = E_ITEM_WATER_BUCKET;
+ break;
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ NewItem = E_ITEM_LAVA_BUCKET;
+ break;
+ }
+ if (NewItem != E_ITEM_EMPTY
+ && (a_Player->GetGameMode() == 1 || (a_Player->GetInventory().RemoveItem(cItem(a_Item->m_ItemID, 1)))))
+ {
+ //Give New Bucket
+ a_Player->GetInventory().AddItem(cItem(NewItem, 1));
+ //remove water block
+ a_Player->GetWorld()->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0);
+ return true;
+ }
+ }
+ break;
+ case E_ITEM_WATER_BUCKET:
+ case E_ITEM_LAVA_BUCKET:
+ {
+ BLOCKTYPE NewBlock = (m_ItemID == E_ITEM_LAVA_BUCKET) ? E_BLOCK_LAVA : E_BLOCK_WATER;
+
+ AddDirection(a_X, a_Y, a_Z, a_Dir);
+ if(a_World->GetBlock(a_X, a_Y, a_Z) == E_BLOCK_AIR)
+ {
+ if ((a_Player->GetGameMode() == 1) || (a_Player->GetInventory().RemoveItem(cItem(a_Item->m_ItemID, 1))))
+ {
+ a_World->SetBlock(a_X, a_Y, a_Z, NewBlock, 0);
+
+ if (a_Player->GetGameMode() == 1)
+ {
+ break; //No new Bucket for creative players
+ }
+
+ a_Player->GetInventory().AddItem(cItem(E_ITEM_BUCKET, 1));
+ return true;
+ }
+ }
+ }
+ break;
+ }
+
+ return false;
+ }
+
+}; \ No newline at end of file