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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-24 14:28:53 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-24 14:28:53 +0100 |
commit | 57834374363965198f8870c9f11111d7c8a12d7f (patch) | |
tree | 1b45896954eba5c15ad7d4b8bb790322a1c21fc1 /source/packets/cPacket_Player.cpp | |
parent | Protocol version bumped up to 29 (MC 1.2.4), seems to work. (diff) | |
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Diffstat (limited to 'source/packets/cPacket_Player.cpp')
-rw-r--r-- | source/packets/cPacket_Player.cpp | 243 |
1 files changed, 243 insertions, 0 deletions
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp new file mode 100644 index 000000000..86214d725 --- /dev/null +++ b/source/packets/cPacket_Player.cpp @@ -0,0 +1,243 @@ +
+// cPacket_Player.cpp
+
+/* Implements the player-related packets:
+ - PlayerAbilities (0xca)
+ - PlayerListItem (0xc9)
+ - PlayerLook (0x0c)
+ - PlayerMoveLook (0x0d)
+ - PlayerPosition (0x0b)
+*/
+
+#include "Globals.h"
+
+#include "cPacket_Player.h"
+#include "../cPlayer.h"
+#include "../cChatColor.h"
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cPacket_PlayerAbilities:
+
+int cPacket_PlayerAbilities::Parse(const char * a_Data, int a_Size)
+{
+ if (a_Size < 4)
+ {
+ return PACKET_INCOMPLETE;
+ }
+ m_Invulnerable = (a_Data[0] != 0);
+ m_IsFlying = (a_Data[1] != 0);
+ m_CanFly = (a_Data[2] != 0);
+ m_InstaMine = (a_Data[3] != 0);
+ return 4;
+}
+
+
+
+
+
+void cPacket_PlayerAbilities::Serialize(AString & a_Data) const
+{
+ char Data[5];
+ Data[0] = m_PacketID;
+ Data[1] = (char)m_Invulnerable;
+ Data[2] = (char)m_IsFlying;
+ Data[3] = (char)m_CanFly;
+ Data[4] = (char)m_InstaMine;
+ a_Data.append(Data, 5);
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cPacket_PlayerListItem:
+
+cPacket_PlayerListItem::cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping)
+{
+ m_PacketID = E_PLAYER_LIST_ITEM;
+ m_PlayerName = a_PlayerName;
+ m_Online = a_Online;
+ m_Ping = a_Ping;
+}
+
+
+
+
+
+int cPacket_PlayerListItem::Parse(const char * a_Data, int a_Size)
+{
+ int TotalBytes = 0;
+ HANDLE_PACKET_READ(ReadString16, m_PlayerName, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_Online, TotalBytes);
+ HANDLE_PACKET_READ(ReadShort, m_Ping, TotalBytes);
+ return TotalBytes;
+}
+
+
+
+
+
+void cPacket_PlayerListItem::Serialize(AString & a_Data) const
+{
+ AString PlayerName(m_PlayerName);
+ if (PlayerName.length() > 16)
+ {
+ PlayerName.erase(16);
+ }
+ else if (PlayerName.length() <= 14)
+ {
+ PlayerName += cChatColor::White;
+ }
+
+ AppendByte (a_Data, m_PacketID);
+ AppendString16(a_Data, PlayerName);
+ AppendBool (a_Data, m_Online);
+ AppendShort (a_Data, m_Ping);
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cPacket_PlayerLook:
+
+cPacket_PlayerLook::cPacket_PlayerLook( cPlayer* a_Player )
+{
+ m_PacketID = E_PLAYERLOOK;
+ m_Rotation = a_Player->GetRotation();
+ m_Pitch = a_Player->GetPitch();
+ m_bFlying = a_Player->GetFlying();
+}
+
+
+
+
+
+int cPacket_PlayerLook::Parse(const char * a_Data, int a_Size)
+{
+ int TotalBytes = 0;
+ HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes);
+ HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ return TotalBytes;
+}
+
+
+
+
+
+void cPacket_PlayerLook::Serialize(AString & a_Data) const
+{
+ AppendByte (a_Data, m_PacketID);
+ AppendFloat (a_Data, m_Rotation);
+ AppendFloat (a_Data, m_Pitch);
+ AppendBool (a_Data, m_bFlying);
+}
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cPacket_PlayerMoveLook:
+
+cPacket_PlayerMoveLook::cPacket_PlayerMoveLook( cPlayer* a_Player )
+{
+ m_PacketID = E_PLAYERMOVELOOK;
+ m_PosX = a_Player->GetPosX();
+ m_PosY = a_Player->GetPosY() + 1.65;
+ m_PosZ = a_Player->GetPosZ();
+ m_Stance = a_Player->GetStance();
+ m_Rotation = a_Player->GetRotation();
+ m_Pitch = a_Player->GetPitch();
+ m_bFlying = a_Player->GetFlying();
+}
+
+
+
+
+
+int cPacket_PlayerMoveLook::Parse(const char * a_Data, int a_Size)
+{
+ int TotalBytes = 0;
+ HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
+ HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes);
+ HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ return TotalBytes;
+}
+
+
+
+
+
+void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const
+{
+ AppendByte (a_Data, m_PacketID);
+ AppendDouble(a_Data, m_PosX);
+ AppendDouble(a_Data, m_PosY);
+ AppendDouble(a_Data, m_Stance);
+ AppendDouble(a_Data, m_PosZ);
+ AppendFloat (a_Data, m_Rotation);
+ AppendFloat (a_Data, m_Pitch);
+ AppendBool (a_Data, m_bFlying);
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cPacket_PlayerPosition:
+
+cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
+{
+ m_PacketID = E_PLAYERPOS;
+
+ m_PosX = a_Player->GetPosX();
+ m_PosY = a_Player->GetPosY() + 1.65;
+ m_PosZ = a_Player->GetPosZ();
+ m_Stance = a_Player->GetStance();
+ m_bFlying = a_Player->GetFlying();
+}
+
+
+
+
+
+int cPacket_PlayerPosition::Parse(const char * a_Data, int a_Size)
+{
+ int TotalBytes = 0;
+ HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
+ HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ return TotalBytes;
+}
+
+
+
+
+
+void cPacket_PlayerPosition::Serialize(AString & a_Data) const
+{
+ AppendByte (a_Data, m_PacketID);
+ AppendDouble (a_Data, m_PosX);
+ AppendDouble (a_Data, m_PosY);
+ AppendDouble (a_Data, m_Stance);
+ AppendDouble (a_Data, m_PosZ);
+ AppendBool (a_Data, m_bFlying);
+}
+
+
+
+
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