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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-24 14:28:53 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-24 14:28:53 +0100
commit57834374363965198f8870c9f11111d7c8a12d7f (patch)
tree1b45896954eba5c15ad7d4b8bb790322a1c21fc1 /source/packets/cPacket_Player.h
parentProtocol version bumped up to 29 (MC 1.2.4), seems to work. (diff)
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Diffstat (limited to 'source/packets/cPacket_Player.h')
-rw-r--r--source/packets/cPacket_Player.h150
1 files changed, 150 insertions, 0 deletions
diff --git a/source/packets/cPacket_Player.h b/source/packets/cPacket_Player.h
new file mode 100644
index 000000000..ce88cc451
--- /dev/null
+++ b/source/packets/cPacket_Player.h
@@ -0,0 +1,150 @@
+
+// cPacket_Player.h
+
+/* Interfaces to the player-related packets:
+ - PlayerAbilities (0xca)
+ - PlayerListItem (0xc9)
+ - PlayerLook (0x0c)
+ - PlayerMoveLook (0x0d)
+ - PlayerPosition (0x0b)
+*/
+
+#pragma once
+
+
+
+
+
+#include "cPacket.h"
+
+
+
+
+
+// fwd:
+class cPlayer;
+
+
+
+
+
+class cPacket_PlayerAbilities : public cPacket
+{
+public:
+ cPacket_PlayerAbilities(void) { m_PacketID = E_PLAYER_LIST_ITEM; }
+
+ virtual int Parse(const char * a_Data, int a_Size) override;
+ virtual void Serialize(AString & a_Data) const override;
+
+ virtual cPacket * Clone() const { return new cPacket_PlayerAbilities(*this); }
+
+ bool m_Invulnerable; // Speculation
+ bool m_IsFlying;
+ bool m_CanFly;
+ bool m_InstaMine; // Speculation
+} ;
+
+
+
+
+
+class cPacket_PlayerListItem : public cPacket
+{
+public:
+ cPacket_PlayerListItem() { m_PacketID = E_PLAYER_LIST_ITEM; }
+ cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping);
+
+ virtual int Parse(const char * a_Data, int a_Size) override;
+ virtual void Serialize(AString & a_Data) const override;
+
+ virtual cPacket* Clone() const { return new cPacket_PlayerListItem(*this); }
+
+ AString m_PlayerName; // Supports chat coloring, limited to 16 characters.
+ bool m_Online;
+ short m_Ping;
+} ;
+
+
+
+
+
+class cPacket_PlayerLook : public cPacket
+{
+public:
+ cPacket_PlayerLook()
+ : m_Rotation( 0 )
+ , m_Pitch( 0 )
+ , m_bFlying( false )
+ { m_PacketID = E_PLAYERLOOK; }
+ cPacket_PlayerLook( cPlayer* a_Player );
+ virtual cPacket* Clone() const { return new cPacket_PlayerLook(*this); }
+
+ virtual int Parse(const char * a_Data, int a_Size) override;
+ virtual void Serialize(AString & a_Data) const override;
+
+ float m_Rotation;
+ float m_Pitch;
+ bool m_bFlying; // Yeah.. wtf
+} ;
+
+
+
+
+
+class cPacket_PlayerMoveLook : public cPacket
+{
+public:
+ cPacket_PlayerMoveLook()
+ : m_PosX( 0.0 )
+ , m_PosY( 0.0 )
+ , m_Stance( 0.0 )
+ , m_PosZ( 0.0 )
+ , m_Rotation( 0.f )
+ , m_Pitch( 0.f )
+ , m_bFlying( false )
+ { m_PacketID = E_PLAYERMOVELOOK; }
+ cPacket_PlayerMoveLook( cPlayer* a_Player );
+ virtual cPacket* Clone() const { return new cPacket_PlayerMoveLook(*this); }
+
+ virtual int Parse(const char * a_Data, int a_Size) override;
+ virtual void Serialize(AString & a_Data) const override;
+
+ double m_PosX;
+ double m_PosY;
+ double m_Stance;
+ double m_PosZ;
+ float m_Rotation;
+ float m_Pitch;
+ bool m_bFlying; // Yeah.. wtf
+} ;
+
+
+
+
+
+class cPacket_PlayerPosition : public cPacket
+{
+public:
+ cPacket_PlayerPosition( cPlayer* a_Player );
+ cPacket_PlayerPosition()
+ : m_PosX( 0.0 )
+ , m_PosY( 0.0 )
+ , m_Stance( 0.0 )
+ , m_PosZ( 0.0 )
+ , m_bFlying( false )
+ { m_PacketID = E_PLAYERPOS; }
+ virtual cPacket* Clone() const { return new cPacket_PlayerPosition(*this); }
+
+ virtual int Parse(const char * a_Data, int a_Size) override;
+ virtual void Serialize(AString & a_Data) const override;
+
+ double m_PosX;
+ double m_PosY;
+ double m_Stance;
+ double m_PosZ;
+ bool m_bFlying; // Yeah.. wtf
+} ;
+
+
+
+