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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
commit386d58b5862d8b76925c6523721594887606e82a (patch)
treeef073e7a843f4b75a4008d4b7383f7cdf08ceee5 /source/packets/cPacket_PlayerMoveLook.h
parentVisual Studio 2010 solution and project files (diff)
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Diffstat (limited to 'source/packets/cPacket_PlayerMoveLook.h')
-rw-r--r--source/packets/cPacket_PlayerMoveLook.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/source/packets/cPacket_PlayerMoveLook.h b/source/packets/cPacket_PlayerMoveLook.h
new file mode 100644
index 000000000..3711e0e58
--- /dev/null
+++ b/source/packets/cPacket_PlayerMoveLook.h
@@ -0,0 +1,33 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+class cPlayer;
+class cPacket_PlayerMoveLook : public cPacket
+{
+public:
+ cPacket_PlayerMoveLook()
+ : m_PosX( 0.0 )
+ , m_PosY( 0.0 )
+ , m_Stance( 0.0 )
+ , m_PosZ( 0.0 )
+ , m_Rotation( 0.f )
+ , m_Pitch( 0.f )
+ , m_bFlying( false )
+ { m_PacketID = E_PLAYERMOVELOOK; }
+ cPacket_PlayerMoveLook( cPlayer* a_Player );
+ virtual cPacket* Clone() const { return new cPacket_PlayerMoveLook(*this); }
+
+ virtual bool Parse(cSocket & a_Socket);
+ virtual bool Send(cSocket & a_Socket);
+
+ double m_PosX;
+ double m_PosY;
+ double m_Stance;
+ double m_PosZ;
+ float m_Rotation;
+ float m_Pitch;
+ bool m_bFlying; // Yeah.. wtf
+ static const unsigned int c_Size = 42;
+}; \ No newline at end of file