diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-03 13:53:11 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-03 13:53:11 +0200 |
commit | 2a72c5c8384d23cad054058ba0066ef5b163694e (patch) | |
tree | 035c11a464a7e1a6c3ce3d5caf01ccdbd9e62aa7 /source | |
parent | Removed the DeNotcher project, as it's no longer needed and won't even compile (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 51 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/BlockID.h | 9 | ||||
-rw-r--r-- | source/ChunkDef.h | 30 | ||||
-rw-r--r-- | source/ChunkSender.cpp | 2 | ||||
-rw-r--r-- | source/Defines.h | 13 | ||||
-rw-r--r-- | source/Globals.h | 2 | ||||
-rw-r--r-- | source/PacketID.h | 13 | ||||
-rw-r--r-- | source/WSSCompact.h | 2 | ||||
-rw-r--r-- | source/cChunkMap.cpp | 2 | ||||
-rw-r--r-- | source/cFile.h | 6 | ||||
-rw-r--r-- | source/cItem.h | 2 | ||||
-rw-r--r-- | source/cPawn.h | 2 | ||||
-rw-r--r-- | source/cPlayer.h | 3 | ||||
-rw-r--r-- | source/cPlugin.cpp | 240 | ||||
-rw-r--r-- | source/cPlugin.h | 29 | ||||
-rw-r--r-- | source/cSocket.cpp | 2 | ||||
-rw-r--r-- | source/cSocket.h | 2 | ||||
-rw-r--r-- | source/cWorld.cpp | 16 | ||||
-rw-r--r-- | source/cWorld.h | 22 | ||||
-rw-r--r-- | source/packets/cPacket.h | 3 |
21 files changed, 333 insertions, 120 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index d31298c56..eb884ea9e 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 07/29/12 13:49:55. +** Generated automatically by tolua++-1.0.92 on 08/03/12 10:35:41. */ #ifndef __cplusplus @@ -2572,7 +2572,7 @@ static int tolua_AllToLua_BlockStringToType00(lua_State* tolua_S) { const AString a_BlockTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0)); { - char tolua_ret = ( char) BlockStringToType(a_BlockTypeString); + unsigned char tolua_ret = ( unsigned char) BlockStringToType(a_BlockTypeString); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); tolua_pushcppstring(tolua_S,(const char*)a_BlockTypeString); } @@ -8035,7 +8035,7 @@ static int tolua_AllToLua_cPlugin_OnBlockToPickup00(lua_State* tolua_S) #endif { cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - char a_BlockType = (( char) tolua_tonumber(tolua_S,2,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0)); unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0)); const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0)); const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0)); @@ -8671,7 +8671,7 @@ public: return ( bool ) cPlugin:: OnPostCrafting(a_Player,a_Grid,a_Recipe); }; }; - bool OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { + bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) { tolua_pushnumber(lua_state, (lua_Number)a_BlockType); tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta); @@ -8788,7 +8788,7 @@ public: bool cPlugin__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { return ( bool )cPlugin::OnPostCrafting(a_Player,a_Grid,a_Recipe); }; - bool cPlugin__OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { + bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; bool cPlugin__OnWeatherChanged( cWorld* a_World) { @@ -9499,7 +9499,7 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00(lua_State* tol #endif { Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - char a_BlockType = ((char) tolua_tonumber(tolua_S,2,0)); + unsigned char a_BlockType = ((unsigned char) tolua_tonumber(tolua_S,2,0)); unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,3,0)); const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0)); const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0)); @@ -10096,7 +10096,7 @@ public: return ( bool ) cPlugin_NewLua:: OnPostCrafting(a_Player,a_Grid,a_Recipe); }; }; - bool OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { + bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) { tolua_pushnumber(lua_state, (lua_Number)a_BlockType); tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta); @@ -10216,7 +10216,7 @@ public: bool cPlugin_NewLua__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) { return ( bool )cPlugin_NewLua::OnPostCrafting(a_Player,a_Grid,a_Recipe); }; - bool cPlugin_NewLua__OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { + bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; bool cPlugin_NewLua__OnWeatherChanged( cWorld* a_World) { @@ -10888,8 +10888,8 @@ static int tolua_AllToLua_cWorld_SetBlock00(lua_State* tolua_S) int a_X = ((int) tolua_tonumber(tolua_S,2,0)); int a_Y = ((int) tolua_tonumber(tolua_S,3,0)); int a_Z = ((int) tolua_tonumber(tolua_S,4,0)); - char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0)); - char a_BlockMeta = ((char) tolua_tonumber(tolua_S,6,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlock'", NULL); #endif @@ -10929,8 +10929,8 @@ static int tolua_AllToLua_cWorld_FastSetBlock00(lua_State* tolua_S) int a_X = ((int) tolua_tonumber(tolua_S,2,0)); int a_Y = ((int) tolua_tonumber(tolua_S,3,0)); int a_Z = ((int) tolua_tonumber(tolua_S,4,0)); - char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0)); - char a_BlockMeta = ((char) tolua_tonumber(tolua_S,6,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL); #endif @@ -10972,7 +10972,7 @@ static int tolua_AllToLua_cWorld_GetBlock00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL); #endif { - char tolua_ret = (char) self->GetBlock(a_X,a_Y,a_Z); + unsigned char tolua_ret = ( unsigned char) self->GetBlock(a_X,a_Y,a_Z); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -11004,7 +11004,7 @@ static int tolua_AllToLua_cWorld_GetBlock01(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL); #endif { - char tolua_ret = (char) self->GetBlock(*a_Pos); + unsigned char tolua_ret = ( unsigned char) self->GetBlock(*a_Pos); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -11039,7 +11039,7 @@ static int tolua_AllToLua_cWorld_GetBlockMeta00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL); #endif { - char tolua_ret = (char) self->GetBlockMeta(a_X,a_Y,a_Z); + unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_X,a_Y,a_Z); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -11071,7 +11071,7 @@ static int tolua_AllToLua_cWorld_GetBlockMeta01(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL); #endif { - char tolua_ret = (char) self->GetBlockMeta(*a_Pos); + unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(*a_Pos); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -11103,7 +11103,7 @@ static int tolua_AllToLua_cWorld_SetBlockMeta00(lua_State* tolua_S) int a_X = ((int) tolua_tonumber(tolua_S,2,0)); int a_Y = ((int) tolua_tonumber(tolua_S,3,0)); int a_Z = ((int) tolua_tonumber(tolua_S,4,0)); - char a_MetaData = ((char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,5,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL); #endif @@ -11136,7 +11136,7 @@ static int tolua_AllToLua_cWorld_SetBlockMeta01(lua_State* tolua_S) { cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0); const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0)); - char a_MetaData = ((char) tolua_tonumber(tolua_S,3,0)); + unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,3,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL); #endif @@ -11175,7 +11175,7 @@ static int tolua_AllToLua_cWorld_GetBlockSkyLight00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL); #endif { - char tolua_ret = (char) self->GetBlockSkyLight(a_X,a_Y,a_Z); + unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_X,a_Y,a_Z); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -11211,8 +11211,8 @@ static int tolua_AllToLua_cWorld_GetBlockTypeMeta00(lua_State* tolua_S) int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0)); int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0)); int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0)); - char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0)); - unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,6,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL); #endif @@ -18121,7 +18121,7 @@ static int tolua_AllToLua_cBlockArea_SetRelBlockType00(lua_State* tolua_S) int a_RelX = ((int) tolua_tonumber(tolua_S,2,0)); int a_RelY = ((int) tolua_tonumber(tolua_S,3,0)); int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0)); - char a_BlockType = (( char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockType'", NULL); #endif @@ -18160,7 +18160,7 @@ static int tolua_AllToLua_cBlockArea_SetBlockType00(lua_State* tolua_S) int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0)); int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0)); int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0)); - char a_BlockType = (( char) tolua_tonumber(tolua_S,5,0)); + unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL); #endif @@ -18436,7 +18436,7 @@ static int tolua_AllToLua_cBlockArea_GetRelBlockType00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockType'", NULL); #endif { - char tolua_ret = ( char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ); + unsigned char tolua_ret = ( unsigned char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -18474,7 +18474,7 @@ static int tolua_AllToLua_cBlockArea_GetBlockType00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL); #endif { - char tolua_ret = ( char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ); + unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -21348,7 +21348,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE_HOOK",E_BLOCK_TRIPWIRE_HOOK); tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE",E_BLOCK_TRIPWIRE); tolua_constant(tolua_S,"E_BLOCK_EMERALD_BLOCK",E_BLOCK_EMERALD_BLOCK); - tolua_constant(tolua_S,"E_BLOCK_",E_BLOCK_); tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY); tolua_constant(tolua_S,"E_ITEM_STONE",E_ITEM_STONE); tolua_constant(tolua_S,"E_ITEM_GRASS",E_ITEM_GRASS); diff --git a/source/Bindings.h b/source/Bindings.h index fceb9d948..78cb3f2e1 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 07/29/12 13:49:56. +** Generated automatically by tolua++-1.0.92 on 08/03/12 10:35:42. */ /* Exported function */ diff --git a/source/BlockID.h b/source/BlockID.h index fafbfb69c..e085e2624 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -149,8 +149,7 @@ enum ENUM_BLOCK_ID E_BLOCK_ENDER_CHEST = 130, E_BLOCK_TRIPWIRE_HOOK = 131, E_BLOCK_TRIPWIRE = 132, - E_BLOCK_EMERALD_BLOCK = 133, - E_BLOCK_ = 121, + E_BLOCK_EMERALD_BLOCK = 133 }; //tolua_end @@ -440,7 +439,7 @@ enum ENUM_ITEM_ID E_ITEM_STAL_DISC = 2263, E_ITEM_STRAD_DISC = 2264, E_ITEM_WARD_DISC = 2265, - E_ITEM_11_DISC = 2266, + E_ITEM_11_DISC = 2266 }; @@ -540,7 +539,7 @@ enum E_BLOCK_WOODEN_STEP_APPLE = 0, E_BLOCK_WOODEN_STEP_CONIFER = 1, E_BLOCK_WOODEN_STEP_BIRCH = 2, - E_BLOCK_WOODEN_STEP_JUNGLE = 3, + E_BLOCK_WOODEN_STEP_JUNGLE = 3 } ; @@ -603,7 +602,7 @@ enum E_META_SPAWN_EGG_OCELOT = 98, E_META_SPAWN_EGG_VILLAGER = 120, E_META_SPAWN_EGG_SNOW_GOLEM = 97, - E_META_SPAWN_EGG_IRON_GOLEM = 99, + E_META_SPAWN_EGG_IRON_GOLEM = 99 } ; //tolua_end diff --git a/source/ChunkDef.h b/source/ChunkDef.h index af96c52b7..db3bf4740 100644 --- a/source/ChunkDef.h +++ b/source/ChunkDef.h @@ -44,7 +44,7 @@ typedef std::list<cBlockEntity *> cBlockEntityList; // tolua_begin /// The datatype used by blockdata -typedef char BLOCKTYPE; +typedef unsigned char BLOCKTYPE; /// The datatype used by nibbledata (meta, light, skylight) typedef unsigned char NIBBLETYPE; @@ -94,7 +94,7 @@ enum EMCSBiome // Automatically capture the maximum biome value into biMaxBiome: biNumBiomes, // True number of biomes, since they are zero-based - biMaxBiome = biNumBiomes - 1, // The maximum biome value + biMaxBiome = biNumBiomes - 1 // The maximum biome value } ; // tolua_end @@ -316,34 +316,34 @@ public: (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()). If false is returned, the chunk is skipped. */ - virtual bool Coords(int a_ChunkX, int a_ChunkZ) { return true; }; + virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; }; /// Called once to provide heightmap data - virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {}; + virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); }; /// Called once to provide biome data - virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {}; + virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); }; /// Called once to export block types - virtual void BlockTypes (const BLOCKTYPE * a_Type) {}; + virtual void BlockTypes (const BLOCKTYPE * a_Type) {UNUSED(a_Type); }; /// Called once to export block meta - virtual void BlockMeta (const NIBBLETYPE * a_Meta) {}; + virtual void BlockMeta (const NIBBLETYPE * a_Meta) {UNUSED(a_Meta); }; /// Called once to let know if the chunk lighting is valid. Return value is used to control if BlockLight() and BlockSkyLight() are called next (if true) - virtual bool LightIsValid(bool a_IsLightValid) {return true; }; + virtual bool LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); return true; }; /// Called once to export block light - virtual void BlockLight (const NIBBLETYPE * a_Meta) {}; + virtual void BlockLight (const NIBBLETYPE * a_BlockLight) {UNUSED(a_BlockLight); }; /// Called once to export sky light - virtual void BlockSkyLight(const NIBBLETYPE * a_Meta) {}; + virtual void BlockSkyLight(const NIBBLETYPE * a_SkyLight) {UNUSED(a_SkyLight); }; /// Called for each entity in the chunk - virtual void Entity(cEntity * a_Entity) {}; + virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); }; /// Called for each blockentity in the chunk - virtual void BlockEntity(cBlockEntity * a_Entity) {}; + virtual void BlockEntity(cBlockEntity * a_Entity) {UNUSED(a_Entity); }; } ; @@ -357,8 +357,8 @@ class cChunkDataCollector : { public: - // Must be char instead of BLOCKTYPE or NIBBLETYPE, because it houses both. - char m_BlockData[cChunkDef::BlockDataSize]; + // Must be unsigned char instead of BLOCKTYPE or NIBBLETYPE, because it houses both. + unsigned char m_BlockData[cChunkDef::BlockDataSize]; protected: @@ -458,8 +458,8 @@ struct sSetBlock sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); // absolute block position sSetBlock(int a_ChunkX, int a_ChunkZ, int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) : - ChunkX(a_ChunkX), ChunkZ(a_ChunkZ), x(a_X), y(a_Y), z(a_Z), + ChunkX(a_ChunkX), ChunkZ(a_ChunkZ), BlockType(a_BlockType), BlockMeta(a_BlockMeta) {} diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp index 1f16a6b72..e88ed6f31 100644 --- a/source/ChunkSender.cpp +++ b/source/ChunkSender.cpp @@ -223,7 +223,7 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHa return; } cPacket_PreChunk PreChunk(a_ChunkX, a_ChunkZ, true); - cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, m_BlockData, m_BiomeMap); + cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, (BLOCKTYPE *)m_BlockData, m_BiomeMap); // Send: if (a_Client == NULL) diff --git a/source/Defines.h b/source/Defines.h index 338f8347a..08ee877b7 100644 --- a/source/Defines.h +++ b/source/Defines.h @@ -289,9 +289,9 @@ inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockID) //tolua_begin enum eGameMode { - eGameMode_NotSet = -1, - eGameMode_Survival = 0, - eGameMode_Creative = 1, + eGameMode_NotSet = -1, + eGameMode_Survival = 0, + eGameMode_Creative = 1 }; @@ -300,10 +300,9 @@ enum eGameMode enum eWeather { - eWeather_Sunny = 0, - eWeather_Rain = 1, - eWeather_ThunderStorm = 2, - + eWeather_Sunny = 0, + eWeather_Rain = 1, + eWeather_ThunderStorm = 2 }; diff --git a/source/Globals.h b/source/Globals.h index 65db1b436..12cdd8c94 100644 --- a/source/Globals.h +++ b/source/Globals.h @@ -80,6 +80,8 @@ typedef short Int16; TypeName(const TypeName &); \ void operator=(const TypeName &) +// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc +#define UNUSED(X) (void)(X) diff --git a/source/PacketID.h b/source/PacketID.h index f11688284..249760d3c 100644 --- a/source/PacketID.h +++ b/source/PacketID.h @@ -1,5 +1,10 @@ + #pragma once + + + + //tolua_begin enum ENUM_PACKET_ID { @@ -56,6 +61,10 @@ enum ENUM_PACKET_ID E_PLAYER_LIST_ITEM = 0xC9, E_PLAYER_ABILITIES = 0xca, // since 1.2.4, protocol version 29 E_PING = 0xfe, - E_DISCONNECT = 0xff, -}; + E_DISCONNECT = 0xff +} ; //tolua_end + + + + diff --git a/source/WSSCompact.h b/source/WSSCompact.h index 192d0f4b8..2e2318fc3 100644 --- a/source/WSSCompact.h +++ b/source/WSSCompact.h @@ -27,7 +27,7 @@ public: cJsonChunkSerializer(void); Json::Value & GetRoot (void) {return m_Root; } - BLOCKTYPE * GetBlockData(void) {return m_BlockData; } + BLOCKTYPE * GetBlockData(void) {return (BLOCKTYPE *)m_BlockData; } bool HasJsonData (void) const {return m_HasJsonData; } protected: diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index e8167e3a5..53c49041c 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -606,7 +606,7 @@ BLOCKTYPE cChunkMap::GetBlockSkyLight(int a_X, int a_Y, int a_Z) -void cChunkMap::SetBlockMeta(int a_X, int a_Y, int a_Z, char a_BlockMeta) +void cChunkMap::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_BlockMeta) { int ChunkX, ChunkZ; cChunkDef::AbsoluteToRelative( a_X, a_Y, a_Z, ChunkX, ChunkZ ); diff --git a/source/cFile.h b/source/cFile.h index 373d69958..d16784236 100644 --- a/source/cFile.h +++ b/source/cFile.h @@ -49,9 +49,9 @@ public: /// The mode in which to open the file enum EMode { - fmRead, // Read-only. If the file doesn't exist, object will not be valid - fmWrite, // Write-only. If the file already exists, it will be overwritten - fmReadWrite, // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning + fmRead, // Read-only. If the file doesn't exist, object will not be valid + fmWrite, // Write-only. If the file already exists, it will be overwritten + fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning } ; /// Simple constructor - creates an unopened file object, use Open() to open / create a real file diff --git a/source/cItem.h b/source/cItem.h index 456bb40d5..15a6e3ca1 100644 --- a/source/cItem.h +++ b/source/cItem.h @@ -6,7 +6,7 @@ namespace Json { class Value; -}; +} diff --git a/source/cPawn.h b/source/cPawn.h index dbf60d59e..0fcff0996 100644 --- a/source/cPawn.h +++ b/source/cPawn.h @@ -20,7 +20,7 @@ struct TakeDamageInfo //tolua_export class cPawn : public cEntity //tolua_export { //tolua_export public: - CLASS_PROTOTYPE(); + CLASS_PROTOTYPE() cPawn(); virtual ~cPawn(); diff --git a/source/cPlayer.h b/source/cPlayer.h index c1420023e..50a92f44f 100644 --- a/source/cPlayer.h +++ b/source/cPlayer.h @@ -23,7 +23,8 @@ class cPlayer : public cPawn //tolua_export { //tolua_export public: typedef cPawn super; - CLASS_PROTOTYPE(); + + CLASS_PROTOTYPE() cPlayer(cClientHandle * a_Client, const AString & a_PlayerName); virtual ~cPlayer(); diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp index 61471d8f0..9a963f3f2 100644 --- a/source/cPlugin.cpp +++ b/source/cPlugin.cpp @@ -24,57 +24,253 @@ cPlugin::~cPlugin() // return false; // } + + + + void cPlugin::Tick(float a_Dt) { - (void)a_Dt; + UNUSED(a_Dt); } -bool cPlugin::OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) + + + + +bool cPlugin::OnBlockPlace(cPacket_BlockPlace * a_PacketData, cPlayer * a_Player) { - (void)a_PacketData; - (void)a_Player; + UNUSED(a_PacketData); + UNUSED(a_Player); return false; } -bool cPlugin::OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player ) + + + + +bool cPlugin::OnBlockDig(cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem) { - (void)a_Pickup; - (void)a_Player; + UNUSED(a_PacketData); + UNUSED(a_Player); + UNUSED(a_PickupItem); return false; } -bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer* a_Player ) + + + + +bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player) { - (void)a_Reason; - (void)a_Player; + UNUSED(a_Pickup); + UNUSED(a_Player); return false; } -bool cPlugin::OnChat( const char* a_Chat, cPlayer* a_Player ) + + + + +bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer * a_Player) { - (void)a_Chat; - (void)a_Player; + UNUSED(a_Reason); + UNUSED(a_Player); return false; } -bool cPlugin::OnLogin( cPacket_Login* a_PacketData ) + + + + +bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player) { - (void)a_PacketData; + UNUSED(a_Chat); + UNUSED(a_Player); return false; } -void cPlugin::OnPlayerSpawn( cPlayer* a_Player ) + + + + +bool cPlugin::OnLogin(cPacket_Login * a_PacketData) { - (void)a_Player; + UNUSED(a_PacketData); + return false; } -bool cPlugin::OnPlayerJoin( cPlayer* a_Player ) + + + + +void cPlugin::OnPlayerSpawn(cPlayer * a_Player) { - (void)a_Player; + UNUSED(a_Player); +} + + + + + +bool cPlugin::OnPlayerJoin(cPlayer * a_Player) +{ + UNUSED(a_Player); return false; } -void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission ) + + + + +void cPlugin::OnPlayerMove(cPlayer * a_Player) +{ + UNUSED(a_Player); +} + + + + + +void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo) +{ + UNUSED(a_Pawn); + UNUSED(a_TakeDamageInfo); +} + + + + + +bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer) +{ + UNUSED(a_Killed); + UNUSED(a_Killer); + return false; +} + + + + + +void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +{ + UNUSED(a_World); + UNUSED(a_ChunkX); + UNUSED(a_ChunkZ); +} + + + + + +bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk) +{ + UNUSED(a_World); + UNUSED(a_ChunkX); + UNUSED(a_ChunkZ); + UNUSED(a_pLuaChunk); + return false; +} + + + + + +bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + UNUSED(a_Player); + UNUSED(a_Grid); + UNUSED(a_Recipe); + return false; +} + + + + + +bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + UNUSED(a_Player); + UNUSED(a_Grid); + UNUSED(a_Recipe); + return false; +} + + + + + +bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +{ + UNUSED(a_Player); + UNUSED(a_Grid); + UNUSED(a_Recipe); + return false; +} + + + + + +bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) +{ + UNUSED(a_BlockType); + UNUSED(a_BlockMeta); + UNUSED(a_Player); + UNUSED(a_EquippedItem); + UNUSED(a_Pickups); + return false; +} + + + + + +bool cPlugin::OnWeatherChanged(cWorld * a_World) +{ + UNUSED(a_World); + return false; +} + + + + + +bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) +{ + UNUSED(a_World); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Line1); + UNUSED(a_Line2); + UNUSED(a_Line3); + UNUSED(a_Line4); + return false; +} + + + + + +bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +{ + UNUSED(a_World); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Line1); + UNUSED(a_Line2); + UNUSED(a_Line3); + UNUSED(a_Line4); + return false; +} + + + + + +void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission) { CommandStruct Command; Command.Command = a_Command; @@ -82,3 +278,7 @@ void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description, Command.Permission = a_Permission; m_Commands.push_back( Command ); } + + + + diff --git a/source/cPlugin.h b/source/cPlugin.h index e42e970c2..21994977e 100644 --- a/source/cPlugin.h +++ b/source/cPlugin.h @@ -51,23 +51,23 @@ public: virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ); virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ); virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ); - virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) { (void)a_PacketData; (void)a_Player; (void)a_PickupItem; return false; } + virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem); virtual bool OnChat (const char * a_Chat, cPlayer* a_Player ); virtual bool OnLogin (cPacket_Login* a_PacketData ); virtual void OnPlayerSpawn (cPlayer* a_Player ); virtual bool OnPlayerJoin (cPlayer* a_Player ); - virtual void OnPlayerMove (cPlayer* a_Player ) { (void)a_Player; } - virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; } - virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; } - virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {} - virtual bool OnChunkGenerating (cWorld * a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; } - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) {return false; } - virtual bool OnWeatherChanged (cWorld * a_World) {return false; } - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) {return false; } - virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) {return false; } + virtual void OnPlayerMove (cPlayer* a_Player ); + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ); + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ); + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ); + virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk); + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + virtual bool OnWeatherChanged (cWorld * a_World); + virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); + virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); // Accessors const char* GetName() const { return m_Name.c_str(); } @@ -83,8 +83,9 @@ public: std::string Permission; }; - void AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission ); + void AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission); // tolua_end + typedef bool (FuncCommandHandler)( std::string & a_Command, std::vector< std::string > & a_Split ); void BindCommand( FuncCommandHandler* a_Function, std::string & a_Command ); // >> EXPORTED IN MANUALBINDINGS << const std::vector< CommandStruct > & GetCommands() const { return m_Commands; } // >> EXPORTED IN MANUALBINDINGS << diff --git a/source/cSocket.cpp b/source/cSocket.cpp index 09cdfac1d..57ecfcbdc 100644 --- a/source/cSocket.cpp +++ b/source/cSocket.cpp @@ -34,7 +34,7 @@ cSocket::~cSocket() -cSocket::operator const cSocket::xSocket() const +cSocket::operator cSocket::xSocket() const { return m_Socket; } diff --git a/source/cSocket.h b/source/cSocket.h index 0ed7b1a4e..62c2e74d1 100644 --- a/source/cSocket.h +++ b/source/cSocket.h @@ -28,7 +28,7 @@ public: bool IsValid(void) const; void CloseSocket(); - operator const xSocket() const; + operator xSocket() const; xSocket GetSocket() const; bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } diff --git a/source/cWorld.cpp b/source/cWorld.cpp index bdf37cb94..54931d104 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -465,7 +465,7 @@ void cWorld::Tick(float a_Dt) { if ((*itr)->IsDestroyed()) { - LOG("Destroying entity #%i", (*itr)->GetUniqueID()); + LOGD("Destroying entity #%i", (*itr)->GetUniqueID()); cEntity * RemoveMe = *itr; itr = m_AllEntities.erase( itr ); m_RemoveEntityQueue.push_back( RemoveMe ); @@ -1032,7 +1032,7 @@ int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) -void cWorld::SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ) +void cWorld::SetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { if(a_BlockType == E_BLOCK_AIR) { @@ -1048,7 +1048,7 @@ void cWorld::SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_Block -void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ) +void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { cCSLock Lock(m_CSFastSetBlock); m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta)); @@ -1058,7 +1058,7 @@ void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_B -char cWorld::GetBlock(int a_X, int a_Y, int a_Z) +BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z) { // First check if it isn't queued in the m_FastSetBlockQueue: { @@ -1083,7 +1083,7 @@ char cWorld::GetBlock(int a_X, int a_Y, int a_Z) -char cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z ) +NIBBLETYPE cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z ) { // First check if it isn't queued in the m_FastSetBlockQueue: { @@ -1104,7 +1104,7 @@ char cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z ) -void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData ) +void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData ) { m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData); } @@ -1113,7 +1113,7 @@ void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData ) -char cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z ) +NIBBLETYPE cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z ) { return m_ChunkMap->GetBlockSkyLight(a_X, a_Y, a_Z); } @@ -1122,7 +1122,7 @@ char cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z ) -void cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, char & a_BlockType, unsigned char & a_BlockMeta) +void cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) { m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta); } diff --git a/source/cWorld.h b/source/cWorld.h index e0e87b708..d2cb94b50 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -214,17 +214,17 @@ public: /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback); - void SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export - void FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export - char GetBlock( int a_X, int a_Y, int a_Z ); //tolua_export - char GetBlock( const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export - char GetBlockMeta( int a_X, int a_Y, int a_Z ); //tolua_export - char GetBlockMeta( const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export - void SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData ); //tolua_export - void SetBlockMeta( const Vector3i & a_Pos, char a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } //tolua_export - char GetBlockSkyLight( int a_X, int a_Y, int a_Z ); //tolua_export - // TODO: char GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export - void GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, char & a_BlockType, unsigned char & a_BlockMeta); // tolua_export + void SetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export + void FastSetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export + BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z ); //tolua_export + BLOCKTYPE GetBlock(const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export + NIBBLETYPE GetBlockMeta(int a_X, int a_Y, int a_Z ); //tolua_export + NIBBLETYPE GetBlockMeta(const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export + void SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData ); //tolua_export + void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } //tolua_export + NIBBLETYPE GetBlockSkyLight( int a_X, int a_Y, int a_Z ); //tolua_export + // TODO: NIBBLETYPE GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export + void GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); // tolua_export /// Spawns item pickups for each item in the list. May compress pickups if too many entities: void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0); diff --git a/source/packets/cPacket.h b/source/packets/cPacket.h index f5a014ed5..1c0b24868 100644 --- a/source/packets/cPacket.h +++ b/source/packets/cPacket.h @@ -41,6 +41,8 @@ public: /// Called to parse the packet. Packet type has already been read and the correct packet type created. Return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error virtual int Parse(const char * a_Data, int a_Size) { + UNUSED(a_Data); + UNUSED(a_Size); LOGERROR("Undefined Parse function for packet type 0x%x\n", m_PacketID ); ASSERT(!"Undefined Parse function"); return -1; @@ -49,6 +51,7 @@ public: /// Called to serialize the packet into a string. Append all packet data to a_Data, including the packet type! virtual void Serialize(AString & a_Data) const { + UNUSED(a_Data); LOGERROR("Undefined Serialize function for packet type 0x%x\n", m_PacketID ); ASSERT(!"Undefined Serialize function"); } |