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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-21 00:17:49 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-21 00:17:49 +0200 |
commit | 8e153f6689880da1380af1bf9d858d1d3a8461bb (patch) | |
tree | db967bb98a0de0414dc72774d2740575e9c63829 /source | |
parent | Fixed broken carpet handler [SEE DESC] (diff) | |
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Diffstat (limited to 'source')
-rw-r--r-- | source/Blocks/BlockSlab.h | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h index f34f42bae..dd80da27e 100644 --- a/source/Blocks/BlockSlab.h +++ b/source/Blocks/BlockSlab.h @@ -35,7 +35,18 @@ public: NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); switch (a_BlockFace) { - case BLOCK_FACE_TOP: a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something + case BLOCK_FACE_TOP: + { + if (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == E_BLOCK_STONE_SLAB) + { + a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_DOUBLE_STONE_SLAB, Meta); + a_BlockType = E_BLOCK_AIR; + } + else + { + a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something + } + } case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; // Always top half of the slab when placing on bottom of something case BLOCK_FACE_EAST: case BLOCK_FACE_NORTH: |