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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-14 21:50:01 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-14 21:50:01 +0100
commita710fcc9a42342dfbbe3bf288217fb7fe44c9677 (patch)
treeb5c9eb057f653bbe796a2ac8c30247041407d25b /source
parentRemoved the Classic fluid simulator, it was too unstable (diff)
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Diffstat (limited to 'source')
-rw-r--r--source/World.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/World.cpp b/source/World.cpp
index a42e16dc1..936aad9a8 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -2231,8 +2231,8 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
if (SimulatorName.empty())
{
- LOGWARNING("%s [Physics]:%s not present or empty, using the default of \"Classic\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
- SimulatorName = "Classic";
+ LOGWARNING("%s [Physics]:%s not present or empty, using the default of \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
+ SimulatorName = "Floody";
}
cFluidSimulator * res = NULL;