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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 21:50:01 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 21:50:01 +0100 |
commit | a710fcc9a42342dfbbe3bf288217fb7fe44c9677 (patch) | |
tree | b5c9eb057f653bbe796a2ac8c30247041407d25b /source | |
parent | Removed the Classic fluid simulator, it was too unstable (diff) | |
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Diffstat (limited to 'source')
-rw-r--r-- | source/World.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/World.cpp b/source/World.cpp index a42e16dc1..936aad9a8 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -2231,8 +2231,8 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, ""); if (SimulatorName.empty()) { - LOGWARNING("%s [Physics]:%s not present or empty, using the default of \"Classic\".", GetIniFileName().c_str(), SimulatorNameKey.c_str()); - SimulatorName = "Classic"; + LOGWARNING("%s [Physics]:%s not present or empty, using the default of \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str()); + SimulatorName = "Floody"; } cFluidSimulator * res = NULL; |