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authorSamuel Barney <samjbarney@gmail.com>2013-10-25 19:50:46 +0200
committerSamuel Barney <samjbarney@gmail.com>2013-10-25 19:50:46 +0200
commit4e024f5d87028ccb185c3698b1e050682a7e698d (patch)
treec8c4aad506045673eb64c91e41844a27eecd47b2 /source
parentUsing provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight. (diff)
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Diffstat (limited to 'source')
-rw-r--r--source/MobSpawner.cpp106
1 files changed, 38 insertions, 68 deletions
diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp
index a69c56538..8bd005ac8 100644
--- a/source/MobSpawner.cpp
+++ b/source/MobSpawner.cpp
@@ -126,78 +126,48 @@ cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, NIBBLETYPE a_Skylight, NIBBLETYPE a_Blocklight, EMCSBiome a_Biome, int a_Level)
{
- bool toReturn = false;
- std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(a_MobType);
- if (itr != m_AllowedTypes.end())
+ if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end())
{
- // MG TODO : find a nicer paging
- if (a_MobType == cMonster::mtSquid)
- {
- toReturn = (
- IsBlockLiquid(a_BlockType) &&
- a_Level >= 45 &&
- a_Level <= 62
- );
- }
- else if (a_MobType == cMonster::mtBat)
- {
- toReturn = a_Level <= 63 && (a_Skylight == 0) && (a_Blocklight <= 4); // MG TODO : find a real rule
- }
- else
+ switch(a_MobType)
{
- if (
- a_BlockType == E_BLOCK_AIR &&
- a_BlockType_above == E_BLOCK_AIR &&
- ! (g_BlockTransparent[a_BlockType_below])
- )
- {
- if (a_MobType == cMonster::mtChicken || a_MobType == cMonster::mtPig || a_MobType == cMonster::mtCow || a_MobType == cMonster::mtSheep)
- {
- toReturn = (
- (a_BlockType_below == E_BLOCK_GRASS) &&
- (a_Skylight >= 9 )
- );
- }
- else if (a_MobType == cMonster::mtOcelot)
- {
- toReturn = (
- (a_Level >= 62) &&
- (
- (a_BlockType_below == E_BLOCK_GRASS) ||
- (a_BlockType_below == E_BLOCK_LEAVES)
- ) &&
- (m_Random.NextInt(3,a_Biome) != 0)
- );
- }
- else if (a_MobType == cMonster::mtCreeper || a_MobType == cMonster::mtSkeleton || a_MobType == cMonster::mtZombie || a_MobType == cMonster::mtSpider || a_MobType == cMonster::mtEnderman || a_MobType == cMonster::mtZombiePigman)
- {
- toReturn = (a_Skylight <= 7) && (a_Blocklight <= 7);
- if (a_Skylight)
- {
- if (m_Random.NextInt(2,a_Biome) != 0)
- {
- toReturn = false;
- }
- }
- }
- else if (a_MobType == cMonster::mtSlime)
- {
- toReturn = a_Level <= 40;
- // MG TODO : much more complicated rules
- }
- else if (a_MobType == cMonster::mtGhast)
- {
- toReturn = m_Random.NextInt(20,a_Biome) == 0;
- }
- else
- {
- LOGD("MG TODO : check I've got a Rule to write for type %d",a_MobType);
- toReturn = false;
- }
- }
+ case cMonster::mtSquid:
+ return IsBlockWater(a_BlockType) && (a_Level >= 45) && (a_Level <= 62);
+
+ case cMonster::mtBat:
+ return a_Level <= 63 && (a_Skylight == 0) && (a_Blocklight <= 4) && (a_BlockType == E_BLOCK_AIR) && (!g_BlockTransparent[a_BlockType_above]);
+
+ case cMonster::mtChicken:
+ case cMonster::mtCow:
+ case cMonster::mtPig:
+ case cMonster::mtHorse:
+ case cMonster::mtSheep:
+ return (a_BlockType == E_BLOCK_AIR) && (a_BlockType_above == E_BLOCK_AIR) && (!g_BlockTransparent[a_BlockType_below]) &&
+ (a_BlockType_below == E_BLOCK_GRASS) && (a_Skylight >= 9);
+
+ case cMonster::mtOcelot:
+ return (a_BlockType == E_BLOCK_AIR) && (a_BlockType_above == E_BLOCK_AIR) &&
+ ((a_BlockType_below == E_BLOCK_GRASS) || (a_BlockType_below == E_BLOCK_LEAVES)) && (a_Level >= 62) && (m_Random.NextInt(3,a_Biome) != 0);
+
+ case cMonster::mtEnderman:
+ return false;
+ case cMonster::mtCreeper:
+ case cMonster::mtZombie:
+ case cMonster::mtSpider:
+ return (a_BlockType == E_BLOCK_AIR) && (a_BlockType_above == E_BLOCK_AIR) && (!g_BlockTransparent[a_BlockType_below]) &&
+ (a_Skylight <= 7) && (a_Blocklight <= 7) && (m_Random.NextInt(2,a_Biome) == 0);
+
+ case cMonster::mtSlime:
+ return (a_BlockType == E_BLOCK_AIR) && (a_BlockType_above == E_BLOCK_AIR) && (!g_BlockTransparent[a_BlockType_below]) &&
+ (a_Level <= 40);
+ case cMonster::mtGhast:
+ case cMonster::mtZombiePigman:
+ return (a_BlockType == E_BLOCK_AIR) && (a_BlockType_above == E_BLOCK_AIR) && (!g_BlockTransparent[a_BlockType_below]) &&
+ (m_Random.NextInt(20,a_Biome) == 0);
+ default:
+ LOGD("MG TODO : check I've got a Rule to write for type %d",a_MobType);
+ return false;
}
}
- return toReturn;
}