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author | Howaner <franzi.moos@googlemail.com> | 2014-10-06 17:38:42 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-10-06 17:38:42 +0200 |
commit | a59f2d15fbaa934f517d9bb5fbe4737078188f9d (patch) | |
tree | 3e54201e4cffb6b9675eb6a1584925b911f924f8 /src/Bindings/ManualBindings.cpp | |
parent | Better StreamNextChunk() method (diff) | |
parent | Fixed crash in ForEachEntityInBox API. (diff) | |
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Diffstat (limited to 'src/Bindings/ManualBindings.cpp')
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index f4764447c..f643f06ec 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -697,8 +697,12 @@ static int tolua_ForEachInBox(lua_State * tolua_S) Ty1 * Self = NULL; cBoundingBox * Box = NULL; L.GetStackValues(1, Self, Box); - ASSERT(Self != NULL); // We have verified the type at the top, so we should get valid objects here - ASSERT(Box != NULL); + if ((Self == NULL) || (Box == NULL)) + { + LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box); + L.LogStackTrace(); + return 0; + } // Create a reference for the function: cLuaState::cRef FnRef(L, 3); |