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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/Bindings/Plugin.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to 'src/Bindings/Plugin.h')
-rw-r--r-- | src/Bindings/Plugin.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index b8fc97a06..3ee417361 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -20,14 +20,14 @@ class cPlugin { public: // tolua_end - + /** Creates a new instance. a_FolderName is the name of the folder (in the Plugins folder) from which the plugin is loaded. The plugin's name defaults to the folder name. */ cPlugin(const AString & a_FolderName); virtual ~cPlugin(); - + /** Called as the last call into the plugin before it is unloaded. */ virtual void OnDisable(void) {} @@ -109,22 +109,22 @@ public: virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) = 0; virtual bool OnWorldStarted (cWorld & a_World) = 0; virtual bool OnWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) = 0; - + /** Handles the command split into a_Split, issued by player a_Player. Command permissions have already been checked. Returns true if command handled successfully. */ virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player, const AString & a_FullCommand) = 0; - + /** Handles the console command split into a_Split. Returns true if command handled successfully. Output is to be sent to the a_Output callback. */ virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_FullCommand) = 0; - + /** All bound commands are to be removed, do any language-dependent cleanup here */ virtual void ClearCommands(void) {} - + /** All bound console commands are to be removed, do any language-dependent cleanup here */ virtual void ClearConsoleCommands(void) {} - + // tolua_begin const AString & GetName(void) const { return m_Name; } void SetName(const AString & a_Name) { m_Name = a_Name; } @@ -145,7 +145,7 @@ public: bool IsLoaded(void) const { return (m_Status == cPluginManager::psLoaded); } // tolua_end - + // Needed for ManualBindings' tolua_ForEach<> static const char * GetClassStatic(void) { return "cPlugin"; } |