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authormadmaxoft <github@xoft.cz>2014-02-09 18:56:16 +0100
committermadmaxoft <github@xoft.cz>2014-02-09 18:56:16 +0100
commit9455f59b1100f3db2c5b1e88bb9d1f6a01664721 (patch)
tree5a6fcca8728b60dc357baf104009eae1bccdb4d4 /src/Bindings
parentcLuaState::cRef can be unbound and re-bound. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Bindings/AllToLua.pkg2
-rw-r--r--src/Bindings/LuaChunkStay.cpp52
-rw-r--r--src/Bindings/LuaChunkStay.h58
3 files changed, 112 insertions, 0 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index f65aed9bb..a78ee7d56 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -24,6 +24,7 @@ $cfile "Plugin.h"
$cfile "PluginLua.h"
$cfile "WebPlugin.h"
$cfile "LuaWindow.h"
+$cfile "LuaChunkStay.h"
$cfile "../BlockID.h"
$cfile "../StringUtils.h"
@@ -70,6 +71,7 @@ $cfile "../Generating/ChunkDesc.h"
$cfile "../CraftingRecipes.h"
$cfile "../UI/Window.h"
$cfile "../Mobs/Monster.h"
+$cfile "../ChunkStay.h"
diff --git a/src/Bindings/LuaChunkStay.cpp b/src/Bindings/LuaChunkStay.cpp
new file mode 100644
index 000000000..606f7694f
--- /dev/null
+++ b/src/Bindings/LuaChunkStay.cpp
@@ -0,0 +1,52 @@
+
+// LuaChunkStay.cpp
+
+// Implements the cLuaChunkStay class representing a cChunkStay binding for plugins
+
+#include "Globals.h"
+#include "LuaChunkStay.h"
+#include "../World.h"
+
+
+
+
+
+void cLuaChunkStay::Enable(
+ cWorld & a_World, cLuaState & a_LuaState,
+ const cLuaState::cRef & a_OnChunkAvailable, const cLuaState::cRef & a_OnAllChunksAvailable
+)
+{
+ if (m_LuaState != NULL)
+ {
+ LOGWARNING("LuaChunkStay: Already enabled. Ignoring this call.");
+ a_LuaState.LogStackTrace();
+ return;
+ }
+ m_LuaState = &a_LuaState;
+ m_OnChunkAvailable = a_OnAllChunksAvailable;
+ m_OnAllChunksAvailable = a_OnAllChunksAvailable;
+ super::Enable(*a_World.GetChunkMap());
+}
+
+
+
+
+
+void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ)
+{
+ m_LuaState->Call(m_OnChunkAvailable, a_ChunkX, a_ChunkZ);
+}
+
+
+
+
+
+void cLuaChunkStay::OnAllChunksAvailable(void)
+{
+ m_LuaState->Call(m_OnAllChunksAvailable);
+}
+
+
+
+
+
diff --git a/src/Bindings/LuaChunkStay.h b/src/Bindings/LuaChunkStay.h
new file mode 100644
index 000000000..e9d87d7f6
--- /dev/null
+++ b/src/Bindings/LuaChunkStay.h
@@ -0,0 +1,58 @@
+
+// LuaChunkStay.h
+
+// Declares the cLuaChunkStay class representing a cChunkStay binding for plugins
+
+
+
+
+
+#pragma once
+
+#include "LuaState.h"
+#include "../ChunkStay.h"
+
+
+
+
+
+// tolua_begin
+class cLuaChunkStay
+ : public cChunkStay
+{
+ typedef cChunkStay super;
+
+public:
+ // Allow Lua to construct objects of this class:
+ cLuaChunkStay(void) {}
+
+ // Allow Lua to garbage-collect objects of this class:
+ ~cLuaChunkStay() {}
+
+ // tolua_end
+
+ /** Enabled the ChunkStay for the specified world, with the specified Lua callbacks.
+ Exported in ManualBindings. */
+ void Enable(
+ cWorld & a_World, cLuaState & a_LuaState,
+ const cLuaState::cRef & a_OnChunkAvailable, const cLuaState::cRef & a_OnAllChunksAvailable
+ );
+
+protected:
+ /** The Lua state associated with the callbacks. Only valid when enabled. */
+ cLuaState * m_LuaState;
+
+ /** The Lua function to call in OnChunkAvailable. Only valid when enabled. */
+ cLuaState::cRef m_OnChunkAvailable;
+
+ /** The Lua function to call in OnAllChunksAvailable. Only valid when enabled. */
+ cLuaState::cRef m_OnAllChunksAvailable;
+
+ // cChunkStay overrides:
+ virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override;
+ virtual void OnAllChunksAvailable(void) override;
+} ; // tolua_export
+
+
+
+