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authorHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
commitef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch)
tree1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/BiomeDef.cpp
parentAdd armor items directly to the armor slots. (diff)
parentGit: Ignore AllFiles.lst (generated by cmake) (diff)
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Diffstat (limited to 'src/BiomeDef.cpp')
-rw-r--r--src/BiomeDef.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/BiomeDef.cpp b/src/BiomeDef.cpp
index 9852b3dd9..02f8c2232 100644
--- a/src/BiomeDef.cpp
+++ b/src/BiomeDef.cpp
@@ -10,12 +10,13 @@
// The "map" used for biome <-> string conversions:
-static struct {
+static struct
+{
EMCSBiome m_Biome;
const char * m_String;
} g_BiomeMap[] =
{
- {biOcean, "Ocean"} ,
+ {biOcean, "Ocean"},
{biPlains, "Plains"},
{biDesert, "Desert"},
{biExtremeHills, "ExtremeHills"},