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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-12-01 16:39:42 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-12-01 16:39:42 +0100 |
commit | cd0081bb677c09b21fc5017dc1e01eaa18774698 (patch) | |
tree | 3a5ea294a105a298d91817a2599ae296b7c34d4b /src/BlockEntities/BlockEntity.h | |
parent | Added better soulsand rims (diff) | |
parent | Updated core (diff) | |
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Diffstat (limited to 'src/BlockEntities/BlockEntity.h')
-rw-r--r-- | src/BlockEntities/BlockEntity.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h index ffd6ee856..056a88721 100644 --- a/src/BlockEntities/BlockEntity.h +++ b/src/BlockEntities/BlockEntity.h @@ -28,11 +28,6 @@ -namespace Json -{ - class Value; -}; - class cChunk; class cPlayer; class cWorld; @@ -115,7 +110,7 @@ public: virtual void SendTo(cClientHandle & a_Client) = 0; /// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing. - virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */) + virtual bool Tick(float a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); return false; |