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authorLukas Pioch <lukas@zgow.de>2017-05-29 21:33:30 +0200
committerLukas Pioch <lukas@zgow.de>2017-06-05 15:14:23 +0200
commit7922e6addb06de89cc73c64d30321aa6710e30ce (patch)
tree8b35b17e08f41bf535ec25844bc7648697b083ec /src/BlockEntities/ChestEntity.cpp
parentAvoid pickups to sink into blocks and disappear (#3739) (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockEntities/ChestEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index a47593108..9aeb50d5b 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -101,7 +101,7 @@ bool cChestEntity::UsedBy(cPlayer * a_Player)
{
if (a_Player->GetWindow() != Window)
{
- a_Player->OpenWindow(Window);
+ a_Player->OpenWindow(*Window);
}
}