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author | Mattes D <github@xoft.cz> | 2014-10-19 12:46:25 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-10-19 12:46:25 +0200 |
commit | b0a59927fb7531f6c909e6f581035568c79b625c (patch) | |
tree | 9837f6962a6744c6da9fb614c20ec7f46825a7c4 /src/BlockEntities/ChestEntity.h | |
parent | LuaState: Pushing a cEntity pushes the correct class name. (diff) | |
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Diffstat (limited to 'src/BlockEntities/ChestEntity.h')
-rw-r--r-- | src/BlockEntities/ChestEntity.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h index af5d851a8..09fffb923 100644 --- a/src/BlockEntities/ChestEntity.h +++ b/src/BlockEntities/ChestEntity.h @@ -33,13 +33,13 @@ public: // tolua_end + BLOCKENTITY_PROTODEF(cChestEntity); + /** Constructor used for normal operation */ cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type); virtual ~cChestEntity(); - static const char * GetClassStatic(void) { return "cChestEntity"; } - // cBlockEntity overrides: virtual void SendTo(cClientHandle & a_Client) override; virtual void UsedBy(cPlayer * a_Player) override; |