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authorMattes D <github@xoft.cz>2014-10-19 12:46:25 +0200
committerMattes D <github@xoft.cz>2014-10-19 12:46:25 +0200
commitb0a59927fb7531f6c909e6f581035568c79b625c (patch)
tree9837f6962a6744c6da9fb614c20ec7f46825a7c4 /src/BlockEntities/ChestEntity.h
parentLuaState: Pushing a cEntity pushes the correct class name. (diff)
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Diffstat (limited to 'src/BlockEntities/ChestEntity.h')
-rw-r--r--src/BlockEntities/ChestEntity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index af5d851a8..09fffb923 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -33,13 +33,13 @@ public:
// tolua_end
+ BLOCKENTITY_PROTODEF(cChestEntity);
+
/** Constructor used for normal operation */
cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);
virtual ~cChestEntity();
- static const char * GetClassStatic(void) { return "cChestEntity"; }
-
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;