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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/BlockEntities/CommandBlockEntity.cpp | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/CommandBlockEntity.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp index c4a742bc0..5a273d56f 100644 --- a/src/BlockEntities/CommandBlockEntity.cpp +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -120,7 +120,7 @@ bool cCommandBlockEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { return false; } - + m_ShouldExecute = false; Execute(); return true; @@ -142,7 +142,7 @@ void cCommandBlockEntity::SendTo(cClientHandle & a_Client) void cCommandBlockEntity::Execute() { ASSERT(m_World != nullptr); // Execute should not be called before the command block is attached to a world - + if (!m_World->AreCommandBlocksEnabled()) { return; |