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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-10 19:59:11 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-10 19:59:11 +0100
commite672988577e2c894d3bb59ed7f2d5459bca8ef86 (patch)
tree2cd9c62c1217a41b7f75e911f6a6cc42c7b3d858 /src/BlockEntities/DispenserEntity.cpp
parentMerge branch 'master' into awesometnt (diff)
parentMerge pull request #788 from worktycho/warnings (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockEntities/DispenserEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp
index 374f3d6e3..cbfbb1b6a 100644
--- a/src/BlockEntities/DispenserEntity.cpp
+++ b/src/BlockEntities/DispenserEntity.cpp
@@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
{
double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
+ m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity
m_Contents.ChangeSlotCount(a_SlotNum, -1);
}
break;