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authorJoannisO <Joannis.Orlandos@gmail.com>2014-05-29 20:19:36 +0200
committerJoannisO <Joannis.Orlandos@gmail.com>2014-05-29 20:19:36 +0200
commitab633c8bd65b333630053334cb1119f38788698d (patch)
treed67256add9bae0fca4e784ee25a19f5569f37834 /src/BlockEntities/DispenserEntity.h
parent- Removed breaks. I thought it wouldn't compile without them but the (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockEntities/DispenserEntity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h
index 0b7cd6bea..76aaccd3c 100644
--- a/src/BlockEntities/DispenserEntity.h
+++ b/src/BlockEntities/DispenserEntity.h
@@ -30,7 +30,7 @@ private:
bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
// Spawns a projectile of the given kind in front of the dispenser
- void SpawnProjectileFromDispenser(cChunk & a_Chunk, int & DispX, int & DispY, int & DispZ, cProjectileEntity::eKind kind);
+ void SpawnProjectileFromDispenser(cChunk & a_Chunk, int & a_DispX, int & a_DispY, int & a_DispZ, cProjectileEntity::eKind a_kind);
// Returns how to aim the projectile
Vector3d GetProjectileLookVector(cChunk & a_Chunk);