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authorJoannisO <Joannis.Orlandos@gmail.com>2014-05-26 08:44:16 +0200
committerJoannisO <Joannis.Orlandos@gmail.com>2014-05-26 08:44:16 +0200
commitc9c2a4f479474fe03acce598ba2687a0f4817083 (patch)
treee9878333c222e40ef62e71af985f4f03157b0fc3 /src/BlockEntities/DispenserEntity.h
parentUpdate README.md (diff)
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Diffstat (limited to 'src/BlockEntities/DispenserEntity.h')
-rw-r--r--src/BlockEntities/DispenserEntity.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h
index fdfe4e5b4..02a34be37 100644
--- a/src/BlockEntities/DispenserEntity.h
+++ b/src/BlockEntities/DispenserEntity.h
@@ -12,11 +12,11 @@ class cDispenserEntity :
public cDropSpenserEntity
{
typedef cDropSpenserEntity super;
-
+
public:
// tolua_end
-
+
/// Constructor used for normal operation
cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
@@ -25,14 +25,13 @@ public:
private:
// cDropSpenser overrides:
virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
+
/// If such a bucket can fit, adds it to m_Contents and returns true
bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
-
+
+ // Returns how to aim the projectile
+ Vector3d GetProjectileLookVector(cChunk & a_Chunk);
+
/// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
} ; // tolua_export
-
-
-
-