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author | JoannisO <Joannis.Orlandos@gmail.com> | 2014-05-26 08:44:16 +0200 |
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committer | JoannisO <Joannis.Orlandos@gmail.com> | 2014-05-26 08:44:16 +0200 |
commit | c9c2a4f479474fe03acce598ba2687a0f4817083 (patch) | |
tree | e9878333c222e40ef62e71af985f4f03157b0fc3 /src/BlockEntities/DispenserEntity.h | |
parent | Update README.md (diff) | |
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Diffstat (limited to 'src/BlockEntities/DispenserEntity.h')
-rw-r--r-- | src/BlockEntities/DispenserEntity.h | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h index fdfe4e5b4..02a34be37 100644 --- a/src/BlockEntities/DispenserEntity.h +++ b/src/BlockEntities/DispenserEntity.h @@ -12,11 +12,11 @@ class cDispenserEntity : public cDropSpenserEntity { typedef cDropSpenserEntity super; - + public: // tolua_end - + /// Constructor used for normal operation cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); @@ -25,14 +25,13 @@ public: private: // cDropSpenser overrides: virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; - + /// If such a bucket can fit, adds it to m_Contents and returns true bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType); - + + // Returns how to aim the projectile + Vector3d GetProjectileLookVector(cChunk & a_Chunk); + /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum); } ; // tolua_export - - - - |