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authorJoannisO <Joannis.Orlandos@gmail.com>2014-05-31 16:08:15 +0200
committerJoannisO <Joannis.Orlandos@gmail.com>2014-05-31 16:08:15 +0200
commitb436359237a9faa1dc5709e4359b73aa6faf4f78 (patch)
tree290b78443707ae53c06c573c8baf2c9ee9504059 /src/BlockEntities/DispenserEntity.h
parent- Prefixed all args with "a_" (diff)
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Diffstat (limited to 'src/BlockEntities/DispenserEntity.h')
-rw-r--r--src/BlockEntities/DispenserEntity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h
index 76aaccd3c..adbe2070c 100644
--- a/src/BlockEntities/DispenserEntity.h
+++ b/src/BlockEntities/DispenserEntity.h
@@ -33,7 +33,7 @@ private:
void SpawnProjectileFromDispenser(cChunk & a_Chunk, int & a_DispX, int & a_DispY, int & a_DispZ, cProjectileEntity::eKind a_kind);
// Returns how to aim the projectile
- Vector3d GetProjectileLookVector(cChunk & a_Chunk);
+ Vector3d GetShootVector(cChunk & a_Chunk);
/// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);