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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
commitb8fe024f9de9988b8aa2fc86a1d52b8dbf5712df (patch)
tree93afcc6d60f697fe59a12b4e67a780a0c7a3907e /src/BlockEntities/HopperEntity.cpp
parentAdded levels of shrapnel (diff)
parentFixed chunkmap tree block replacing. (diff)
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Diffstat (limited to 'src/BlockEntities/HopperEntity.cpp')
-rw-r--r--src/BlockEntities/HopperEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index af7043767..41fb9f811 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -219,7 +219,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
Vector3f EntityPos = a_Entity->GetPosition();
Vector3f BlockPos(m_Pos.x + 0.5f, (float)m_Pos.y + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards
- float Distance = (EntityPos - BlockPos).Length();
+ double Distance = (EntityPos - BlockPos).Length();
if (Distance < 0.5)
{