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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /src/BlockEntities/HopperEntity.h | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
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Diffstat (limited to 'src/BlockEntities/HopperEntity.h')
-rw-r--r-- | src/BlockEntities/HopperEntity.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h new file mode 100644 index 000000000..3eaa05b7c --- /dev/null +++ b/src/BlockEntities/HopperEntity.h @@ -0,0 +1,96 @@ + +// HopperEntity.h + +// Declares the cHopperEntity representing a hopper block entity + + + + + +#pragma once + +#include "BlockEntityWithItems.h" +#include "../UI/WindowOwner.h" + + + + + +class cHopperEntity : // tolua_export + public cBlockEntityWindowOwner, + // tolua_begin + public cBlockEntityWithItems +{ + typedef cBlockEntityWithItems super; + +public: + enum { + ContentsHeight = 1, + ContentsWidth = 5, + TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper + } ; + + // tolua_end + + /// Constructor used for normal operation + cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + /** Returns the block coords of the block receiving the output items, based on the meta + Returns false if unattached. + Exported in ManualBindings.cpp + */ + bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ); + + static const char * GetClassStatic(void) { return "cHopperEntity"; } + +protected: + + Int64 m_LastMoveItemsInTick; + Int64 m_LastMoveItemsOutTick; + + // cBlockEntity overrides: + virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void SaveToJson(Json::Value & a_Value) override; + virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) override; + + /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. + void OpenNewWindow(void); + + /// Moves items from the container above it into this hopper. Returns true if the contents have changed. + bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves pickups from above this hopper into it. Returns true if the contents have changed. + bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items out from this hopper into the destination. Returns true if the contents have changed. + bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromChest(cChunk & a_Chunk); + + /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromFurnace(cChunk & a_Chunk); + + /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed. + bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity); + + /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. + bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks); + + /// Moves items to the chest at the specified coords. Returns true if contents have changed + bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ); + + /// Moves items to the furnace at the specified coords. Returns true if contents have changed + bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta); + + /// Moves items to the specified ItemGrid. Returns true if contents have changed + bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity); + + /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed. + bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum); +} ; // tolua_export + + + + |