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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-11-24 15:43:05 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-11-24 15:43:05 +0100 |
commit | 412e5155a24339aa2a86f36e0ae5a9c5a0ff758d (patch) | |
tree | d63858a16962f83d68620bc55c8efeed126874a6 /src/BlockEntities/MobSpawnerEntity.cpp | |
parent | Merge pull request #2645 from Gargaj/followedarray (diff) | |
parent | Add enum for Sound and Particle Effects (diff) | |
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Diffstat (limited to 'src/BlockEntities/MobSpawnerEntity.cpp')
-rw-r--r-- | src/BlockEntities/MobSpawnerEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp index 1a0ce5b22..4418dca15 100644 --- a/src/BlockEntities/MobSpawnerEntity.cpp +++ b/src/BlockEntities/MobSpawnerEntity.cpp @@ -173,7 +173,7 @@ void cMobSpawnerEntity::SpawnEntity(void) { EntitiesSpawned = true; Chunk->BroadcastSoundParticleEffect( - 2004, + EffectID::PARTICLE_MOBSPAWN, static_cast<int>(PosX * 8.0), static_cast<int>(RelY * 8.0), static_cast<int>(PosZ * 8.0), |