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authorHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
commitef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch)
tree1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/BlockEntities/SignEntity.h
parentAdd armor items directly to the armor slots. (diff)
parentGit: Ignore AllFiles.lst (generated by cmake) (diff)
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Diffstat (limited to 'src/BlockEntities/SignEntity.h')
-rw-r--r--src/BlockEntities/SignEntity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h
index 16e0e23bc..33af100a4 100644
--- a/src/BlockEntities/SignEntity.h
+++ b/src/BlockEntities/SignEntity.h
@@ -37,8 +37,8 @@ public:
/// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be NULL
cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
- bool LoadFromJson( const Json::Value& a_Value );
- virtual void SaveToJson(Json::Value& a_Value ) override;
+ bool LoadFromJson( const Json::Value& a_Value);
+ virtual void SaveToJson(Json::Value& a_Value) override;
// tolua_begin