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authorpeterbell10 <peterbell10@live.co.uk>2017-06-13 21:35:30 +0200
committerLukas Pioch <lukas@zgow.de>2017-06-13 21:35:30 +0200
commit360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch)
tree066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Blocks/BlockHandler.cpp
parentCorrected check for level of subcommand and fixed multiple levels not working (#3758) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index faed798ff..36b20088c 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -526,7 +526,7 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
if (!Pickups.empty())
{
- MTRand r1;
+ auto & r1 = GetRandomProvider();
// Mid-block position first
double MicroX, MicroY, MicroZ;
@@ -535,8 +535,8 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
MicroZ = a_BlockZ + 0.5;
// Add random offset second
- MicroX += r1.rand(1) - 0.5;
- MicroZ += r1.rand(1) - 0.5;
+ MicroX += r1.RandReal<double>(-0.5, 0.5);
+ MicroZ += r1.RandReal<double>(-0.5, 0.5);
a_WorldInterface.SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
}