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author | peterbell10 <peterbell10@live.co.uk> | 2017-06-13 21:35:30 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-13 21:35:30 +0200 |
commit | 360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch) | |
tree | 066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Blocks/BlockPlant.h | |
parent | Corrected check for level of subcommand and fixed multiple levels not working (#3758) (diff) | |
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Diffstat (limited to 'src/Blocks/BlockPlant.h')
-rw-r--r-- | src/Blocks/BlockPlant.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Blocks/BlockPlant.h b/src/Blocks/BlockPlant.h index 0155dc466..d7c5d9f83 100644 --- a/src/Blocks/BlockPlant.h +++ b/src/Blocks/BlockPlant.h @@ -75,10 +75,9 @@ protected: */ virtual PlantAction CanGrow(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) { - cFastRandom rand; // Plant can grow if it has the required amount of light, and it passes a random chance based on surrounding blocks PlantAction Action = HasEnoughLight(a_Chunk, a_RelX, a_RelY, a_RelZ); - if ((Action == paGrowth) && (rand.NextInt(GetGrowthChance(a_Chunk, a_RelX, a_RelY, a_RelZ)) != 0)) + if ((Action == paGrowth) && !GetRandomProvider().RandBool(1.0 / GetGrowthChance(a_Chunk, a_RelX, a_RelY, a_RelZ))) { Action = paStay; } |