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authorLane Kolbly <lane@rscheme.org>2017-08-25 11:56:01 +0200
committerAlexander Harkness <me@bearbin.net>2017-08-25 11:56:01 +0200
commit87c89a172782c5ea8e2114931bd48f9aa03543ce (patch)
tree6ddedb3ff20e4224d0c488ddabb5a7d22e71d2f8 /src/Blocks/WorldInterface.h
parentUse ref instead of pointer (diff)
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-rw-r--r--src/Blocks/WorldInterface.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index 0c92a64e5..524e8d642 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -28,6 +28,8 @@ public:
virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData) = 0;
+ virtual bool DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback & a_Callback) = 0;
+
/** Spawns item pickups for each item in the list. May compress pickups if too many entities: */
virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) = 0;