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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 17:11:34 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 17:11:34 +0100 |
commit | 15a980a6169ff975628bf1d4ecd16168fe609bf4 (patch) | |
tree | a7bc776991e20a21206f2198d1f702a6800bec6f /src/Blocks | |
parent | removed lua makefile (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 107d36476..a732aa797 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -99,7 +99,11 @@ public: virtual bool DoesIgnoreBuildCollision(void); /// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary> - virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) { return DoesIgnoreBuildCollision(); } + virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta) + { + UNUSED(a_Meta); + return DoesIgnoreBuildCollision(); + } /// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary> virtual bool DoesDropOnUnsuitable(void); |