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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-21 16:08:01 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-21 16:08:01 +0100 |
commit | 5034ae29b889b37c10524678e4b92d8ca700bde7 (patch) | |
tree | 20b64b211c4c100f770bafad70b1ddc6cbeb2464 /src/Blocks | |
parent | ChunkSender is now warnings clean (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 107d36476..1dc0e2a2a 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -99,7 +99,7 @@ public: virtual bool DoesIgnoreBuildCollision(void); /// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary> - virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) { return DoesIgnoreBuildCollision(); } + virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE /*a_Meta*/) { return DoesIgnoreBuildCollision(); } /// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary> virtual bool DoesDropOnUnsuitable(void); |