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author | Howaner <franzi.moos@googlemail.com> | 2014-07-13 00:54:11 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-07-13 00:54:11 +0200 |
commit | 4b093972ea139d057dd523b583352be69bae7edb (patch) | |
tree | 1bc8edf1594f4c81bbdd6a68cf7d22f5a2b21341 /src/Blocks | |
parent | Add doxy-comments. (diff) | |
parent | Merge pull request #1154 from mc-server/trappedchests (diff) | |
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Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockButton.h | 3 | ||||
-rw-r--r-- | src/Blocks/BlockChest.h | 44 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 9 | ||||
-rw-r--r-- | src/Blocks/BlockLever.h | 5 | ||||
-rw-r--r-- | src/Blocks/BlockPiston.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockPiston.h | 18 | ||||
-rw-r--r-- | src/Blocks/BlockStone.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockTorch.h | 4 | ||||
-rw-r--r-- | src/Blocks/BlockTripwire.h | 32 | ||||
-rw-r--r-- | src/Blocks/BlockTripwireHook.h | 82 | ||||
-rw-r--r-- | src/Blocks/WorldInterface.h | 3 |
11 files changed, 159 insertions, 45 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index 4b2f6f618..ada7d58f7 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -23,6 +23,7 @@ public: NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); // Queue a button reset (unpress) @@ -102,7 +103,7 @@ public: AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - return (a_RelY > 0) && (cBlockInfo::IsSolid(BlockIsOn)); + return (a_RelY > 0) && (cBlockInfo::FullyOccupiesVoxel(BlockIsOn)); } } ; diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index c9a769c75..f899f4bcb 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -44,16 +44,16 @@ public: } double yaw = a_Player->GetYaw(); if ( - (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) + (Area.GetRelBlockType(0, 0, 1) == m_BlockType) || + (Area.GetRelBlockType(2, 0, 1) == m_BlockType) ) { a_BlockMeta = ((yaw >= -90) && (yaw < 90)) ? 2 : 3; return true; } if ( - (Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) + (Area.GetRelBlockType(0, 0, 1) == m_BlockType) || + (Area.GetRelBlockType(2, 0, 1) == m_BlockType) ) { // FIXME: This is unreachable, as the condition is the same as the above one @@ -130,12 +130,12 @@ public: } int NumChestNeighbors = 0; - if (Area.GetRelBlockType(1, 0, 2) == E_BLOCK_CHEST) + if (Area.GetRelBlockType(1, 0, 2) == m_BlockType) { if ( - (Area.GetRelBlockType(0, 0, 2) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) + (Area.GetRelBlockType(0, 0, 2) == m_BlockType) || + (Area.GetRelBlockType(1, 0, 1) == m_BlockType) || + (Area.GetRelBlockType(1, 0, 3) == m_BlockType) ) { // Already a doublechest neighbor, disallow: @@ -143,12 +143,12 @@ public: } NumChestNeighbors += 1; } - if (Area.GetRelBlockType(3, 0, 2) == E_BLOCK_CHEST) + if (Area.GetRelBlockType(3, 0, 2) == m_BlockType) { if ( - (Area.GetRelBlockType(4, 0, 2) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST) + (Area.GetRelBlockType(4, 0, 2) == m_BlockType) || + (Area.GetRelBlockType(3, 0, 1) == m_BlockType) || + (Area.GetRelBlockType(3, 0, 3) == m_BlockType) ) { // Already a doublechest neighbor, disallow: @@ -156,12 +156,12 @@ public: } NumChestNeighbors += 1; } - if (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) + if (Area.GetRelBlockType(2, 0, 1) == m_BlockType) { if ( - (Area.GetRelBlockType(2, 0, 0) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) + (Area.GetRelBlockType(2, 0, 0) == m_BlockType) || + (Area.GetRelBlockType(1, 0, 1) == m_BlockType) || + (Area.GetRelBlockType(3, 0, 1) == m_BlockType) ) { // Already a doublechest neighbor, disallow: @@ -169,12 +169,12 @@ public: } NumChestNeighbors += 1; } - if (Area.GetRelBlockType(2, 0, 3) == E_BLOCK_CHEST) + if (Area.GetRelBlockType(2, 0, 3) == m_BlockType) { if ( - (Area.GetRelBlockType(2, 0, 4) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) || - (Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST) + (Area.GetRelBlockType(2, 0, 4) == m_BlockType) || + (Area.GetRelBlockType(1, 0, 3) == m_BlockType) || + (Area.GetRelBlockType(3, 0, 3) == m_BlockType) ) { // Already a doublechest neighbor, disallow: @@ -217,7 +217,7 @@ public: /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. bool CheckAndAdjustNeighbor(cChunkInterface & a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) { - if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST) + if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != m_BlockType) { return false; } @@ -228,7 +228,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - a_Pickups.push_back(cItem(E_BLOCK_CHEST, 1, 0)); + a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } } ; diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 405c9bf43..730774ab1 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -65,6 +65,8 @@ #include "BlockRedstoneRepeater.h" #include "BlockRedstoneTorch.h" #include "BlockTNT.h" +#include "BlockTripwire.h" +#include "BlockTripwireHook.h" #include "BlockSand.h" #include "BlockSapling.h" #include "BlockSideways.h" @@ -174,7 +176,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) { switch(a_BlockType) { - // Block handlers, alphabetically sorted: + // Block handlers, alphabetically sorted: case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_ANVIL: return new cBlockAnvilHandler (a_BlockType); @@ -236,9 +238,9 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_LAVA: return new cBlockLavaHandler (a_BlockType); case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType); + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_LILY_PAD: return new cBlockLilypadHandler (a_BlockType); case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType); - case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType); case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType); @@ -291,6 +293,9 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType); case E_BLOCK_TRAPDOOR: return new cBlockTrapdoorHandler (a_BlockType); case E_BLOCK_TNT: return new cBlockTNTHandler (a_BlockType); + case E_BLOCK_TRAPPED_CHEST: return new cBlockChestHandler (a_BlockType); + case E_BLOCK_TRIPWIRE: return new cBlockTripwireHandler (a_BlockType); + case E_BLOCK_TRIPWIRE_HOOK: return new cBlockTripwireHookHandler (a_BlockType); case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType); case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); // TODO: This needs a special handler case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h index f1d3ff6d2..4e745d413 100644 --- a/src/Blocks/BlockLever.h +++ b/src/Blocks/BlockLever.h @@ -22,7 +22,8 @@ public: // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER, Meta); // SetMeta doesn't work for unpowering levers, so setblock + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); } @@ -104,7 +105,7 @@ public: AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - return (a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn); + return (a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn); } diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index faf639312..6f8d8be3e 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -85,7 +85,7 @@ int cBlockPistonHandler::FirstPassthroughBlock(int a_PistonX, int a_PistonY, int NIBBLETYPE currMeta; AddPistonDir(a_PistonX, a_PistonY, a_PistonZ, pistonmeta, 1); a_World->GetBlockTypeMeta(a_PistonX, a_PistonY, a_PistonZ, currBlock, currMeta); - if (CanBreakPush(currBlock)) + if (cBlockInfo::IsPistonBreakable(currBlock)) { // This block breaks when pushed, extend up to here return ret; diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index e6fa48e54..27a44d829 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -104,6 +104,7 @@ private: case E_BLOCK_ENCHANTMENT_TABLE: case E_BLOCK_END_PORTAL: case E_BLOCK_END_PORTAL_FRAME: + // Notice the lack of an E_BLOCK_ENDER_CHEST here; its because ender chests can totally be pushed/pulled in MCS :) case E_BLOCK_FURNACE: case E_BLOCK_LIT_FURNACE: case E_BLOCK_HOPPER: @@ -113,6 +114,7 @@ private: case E_BLOCK_NOTE_BLOCK: case E_BLOCK_OBSIDIAN: case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_TRAPPED_CHEST: { return false; } @@ -126,24 +128,10 @@ private: return true; } - /// Returns true if the specified block can be pushed by a piston and broken / replaced - static inline bool CanBreakPush(BLOCKTYPE a_BlockType) { return cBlockInfo::IsPistonBreakable(a_BlockType); } - /// Returns true if the specified block can be pulled by a sticky piston static inline bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - switch (a_BlockType) - { - case E_BLOCK_LAVA: - case E_BLOCK_STATIONARY_LAVA: - case E_BLOCK_STATIONARY_WATER: - case E_BLOCK_WATER: - { - return false; - } - } - - if (CanBreakPush(a_BlockType)) + if (cBlockInfo::IsPistonBreakable(a_BlockType)) { return false; // CanBreakPush returns true, but we need false to prevent pulling } diff --git a/src/Blocks/BlockStone.h b/src/Blocks/BlockStone.h index af4c6509a..cd5230f49 100644 --- a/src/Blocks/BlockStone.h +++ b/src/Blocks/BlockStone.h @@ -2,8 +2,6 @@ #pragma once #include "BlockHandler.h" -#include "../MersenneTwister.h" -#include "../World.h" diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index 8ddec8de1..44c33c429 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -154,7 +154,11 @@ public: if ( (BlockInQuestion == E_BLOCK_GLASS) || + (BlockInQuestion == E_BLOCK_STAINED_GLASS) || (BlockInQuestion == E_BLOCK_FENCE) || + (BlockInQuestion == E_BLOCK_SOULSAND) || + (BlockInQuestion == E_BLOCK_MOB_SPAWNER) || + (BlockInQuestion == E_BLOCK_END_PORTAL_FRAME) || // Actual vanilla behaviour (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) || (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) ) diff --git a/src/Blocks/BlockTripwire.h b/src/Blocks/BlockTripwire.h new file mode 100644 index 000000000..3ab17bf4a --- /dev/null +++ b/src/Blocks/BlockTripwire.h @@ -0,0 +1,32 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockTripwireHandler : + public cBlockHandler +{ +public: + cBlockTripwireHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0)); + } + + virtual const char * GetStepSound(void) override + { + return ""; + } +}; + + + + diff --git a/src/Blocks/BlockTripwireHook.h b/src/Blocks/BlockTripwireHook.h new file mode 100644 index 000000000..f849fb8ad --- /dev/null +++ b/src/Blocks/BlockTripwireHook.h @@ -0,0 +1,82 @@ +#pragma once + +#include "BlockHandler.h" +#include "MetaRotator.h" + + + + + +class cBlockTripwireHookHandler : + public cMetaRotator<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01> +{ +public: + cBlockTripwireHookHandler(BLOCKTYPE a_BlockType) + : cMetaRotator<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01>(a_BlockType) + { + } + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + + a_BlockMeta = DirectionToMetadata(a_BlockFace); + + return true; + } + + inline static NIBBLETYPE DirectionToMetadata(eBlockFace a_Direction) + { + switch (a_Direction) + { + case BLOCK_FACE_XM: return 0x1; + case BLOCK_FACE_XP: return 0x3; + case BLOCK_FACE_ZM: return 0x2; + case BLOCK_FACE_ZP: return 0x0; + default: ASSERT(!"Unhandled tripwire hook direction!"); return 0x0; + } + } + + inline static eBlockFace MetadataToDirection(NIBBLETYPE a_Meta) + { + switch (a_Meta & 0x03) + { + case 0x1: return BLOCK_FACE_XM; + case 0x3: return BLOCK_FACE_XP; + case 0x2: return BLOCK_FACE_ZM; + case 0x0: return BLOCK_FACE_ZP; + default: ASSERT(!"Unhandled tripwire hook metadata!"); return BLOCK_FACE_NONE; + } + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // Reset meta to 0 + a_Pickups.push_back(cItem(E_BLOCK_TRIPWIRE_HOOK, 1, 0)); + } + + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + NIBBLETYPE Meta; + a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); + + AddFaceDirection(a_RelX, a_RelY, a_RelZ, MetadataToDirection(Meta), true); + BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); + + return (a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn); + } + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } +}; + + + + diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 650a216c0..251b28d03 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -46,4 +46,7 @@ public: virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0; + /** Wakes up the simulators for the specified block */ + virtual void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ) = 0; + }; |